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Difference between revisions of "Constantine: Rise of Christianity"

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  |Era=311 A.D
 
  |Era=311 A.D
 
  |Mod Leader=[http://www.twcenter.net/forums/member.php?235783-Dresden Dresden]
 
  |Mod Leader=[http://www.twcenter.net/forums/member.php?235783-Dresden Dresden]
  |Release Status=1.14
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  |Release Status=1.2
 
  |Forum=[http://www.twcenter.net/forums/forumdisplay.php?2048-Constantine-Rise-of-Christianity Here]
 
  |Forum=[http://www.twcenter.net/forums/forumdisplay.php?2048-Constantine-Rise-of-Christianity Here]
 
  |Campaign Map=[[Image:RoC_m.png]]
 
  |Campaign Map=[[Image:RoC_m.png]]
 
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[[Image: RoC_Main.png]]
  
 
The mod adds a new campaign for Total War: Rome II. It takes place in 311 A.D. where four men, Constantinus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire.  
 
The mod adds a new campaign for Total War: Rome II. It takes place in 311 A.D. where four men, Constantinus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire.  

Revision as of 06:13, 14 December 2014

Template:Mod Information Table (map) RoC Main.png

The mod adds a new campaign for Total War: Rome II. It takes place in 311 A.D. where four men, Constantinus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire.

Otherwise known as the Tetrarchy: Civil War.

History

It was started on the 13th of November 2013 by Dresden with v0.1. A new version was released on the 15th of April, and is still receiving updates.

Description

The mod was created by Dresden with a help of a few other members. It offers a new campaign that is set in 311 A.D. where the Roman Empire is controlled by four men. You are able to play as the controllers of Rome, and other factions that were alive during 311 A.D. Religion now plays a role in the campaign as each of the factions will have different kinds of religion such as Christianity. Certain units have been changed to suit the time period of the campaign. The mod is not compatible with Divide Et Impera, All Factions Playable, Radious Overhaul, and any Turn Per Year mods. A new campaign is needed in order to play the mod once installed

Features

A campaign that is set during the Tetrarchy: Civil War in 311 A.D. Each year lasts 12 turns. There are 12 playable factions during the time period where each faction has its own religion, and leader with a unique appearance, and traits.

Certain unit types have been remade, and added in order to fit the historical time-frame including the unit cards and an increase in unit size. Battles tend to last longer, and units now feel the effect of fatigue.

Unit cards

Main Factions in Campaign

  • Constantine (Christianity)
Ruler of the Roman West. He controls all of Gaul, Hispaniola, Numidia, and Britain. And is a next door neighbor to Maxentius.
  • Maxentius (Imperial Religion)
Ruler of Central Rome. He controls all of Italy, Sicily, and North Africa. He is between Constantinus, and Licinius.
  • Licinus (Imperial Religion)
Ruler of Greece. He controls what was left of Greece.
  • Maximinus Daia (Imperial Religion)
Ruler of Eastern Rome. He controls minor Asia, and Egypt. He is between Licinus, and the Sasanian Empire.
  • Sasanian Empire (Zoroastrianism)
Rules what was known as Parthia. Is next to Maximinus Daia.

Sub-Mods used

The Team

Visual Material

Unit Previews

Equites Clibanarii
Legio Comitatus Hastati
Cohors Palatina

External Links