Difference between revisions of "Stainless Steel"
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{{mod|mod=Stainless Steel|modscreenshot=Stainless_steel.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=[[King Kong]]}} | {{mod|mod=Stainless Steel|modscreenshot=Stainless_steel.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=[[King Kong]]}} | ||
==Overview== | ==Overview== | ||
− | A modification for Medieval | + | A modification for [[Medieval 2: Total War]] which combines bug fixes, many small mods, changes to AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. Aimed at providing a much greater challenge! |
==Features== | ==Features== |
Revision as of 00:27, 3 June 2007
Contents
Overview
A modification for Medieval 2: Total War which combines bug fixes, many small mods, changes to AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. Aimed at providing a much greater challenge!
Features
Section based on information in this thread - WIP
New Faction
Order of the Knights Templar
- 7 totally Unique Units with new descriptions
- All other units have specific Templar Knight designs
- Historical Characters and new Templar Knights events
- New Unique Titles which represent the Templar hierarchy
- Very different campaign from all others
see more here
Campaign Map
- 30 New Provinces:
- Exeter, Bari, Oporto, Arta, Barcelona, Belgrade, Balearic Isles, Bryansk, Lyon, Athens, Munster, Ancona, Isle of Lesvos, Warsaw, Diyarbakir, Salzburg, Kirov, Melilla, Salamanca, Groningen, Clermont, Thebes, Mecca, Palmyra, Astrakhan, Tortosa, El-Oued, Sinop, Norrköping, Benghazi...
- More Resources on campaign map, including new valuable resources in the "outbacks" of the map.
- Some Small Map Tweaks: trees on isles, slightly changed borders, new passage in Africa
AI Armies
- Changes aimed at improving mix of infantry, missiles, cavalry and artillery.
- Changes aimed at AI producing more Elite and Heavy units, without changing unit costs.
Mercenaries
- New mercenaries for the Early and High Medieval Period:
- Macemen
- English Huscarls
- Light Swordsmen
- Swabian Swordsmen
- Andalusian Infantry
- Mercenary Saracens
- Axemen.
- Greater mercenary variety
- Mercenaries can have experience
- Less mercenary missile units
- Regions have more of mercenary special units
Titles/Traits/Ancillaries
- Titles for all Cities and Castles and for both Islamic and Catholic/Orthodox factions and with important bonuses in various settlements.
- Much new Traits, Transferable Titles and Ancillaries (Blood, Broads & Bastards v1.9 or 2.0)
- New Patriarchates for Orthodox Factions available
- Many broken Character Traits and Ancillaries fixed
- Knights Templar Titles
Team and Credits
- King Kong - leader / creator
- Alletun - symbols and graphics
- Student - help and research on the Knights Templar
- Burrek and Whitewolf - new unit textures
- Horsearcher, ziher, Plasticfigurine, Headlock - various graphical improvements
History
Stainless steel 2.0 has been included on the free DVD supplied with a UK gaming magazine.
Releases
Version 3.2 was released for the MTW2 official patch 1.2 in this thread in May 2007.
Version 2.2 was released in this thread in January 2007.