Difference between revisions of "Buildings (TW3K)"
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! <h6>Drifter Workforce Camp</h6> | ! <h6>Drifter Workforce Camp</h6> | ||
− | | [[Building Chains (TW3K)#Labour|Labour]] | + | | [[Building Chains (TW3K)#Labour|Labour]] || 1 || ~ || ~ || ~ || ~ || Population Growth +4K || ~ || 1 || 700 |
− | | 1 | ||
− | | ~ | ||
− | | ~ | ||
− | | ~ | ||
− | | ~ | ||
− | | Population Growth +4K | ||
− | | ~ | ||
− | | 1 | ||
− | | 700 | ||
|- | |- | ||
! <h6>Temporary Labour Housing</h6> | ! <h6>Temporary Labour Housing</h6> | ||
− | | [[Building Chains (TW3K)#Labour|Labour]] | + | | [[Building Chains (TW3K)#Labour|Labour]] || 2 || ~ || ~ || ~ || ~ || Population Growth +12K || 10 || 2 || 1150 |
− | | 2 | ||
− | | ~ | ||
− | | ~ | ||
− | | ~ | ||
− | | ~ | ||
− | | Population Growth +12K | ||
− | | 10 | ||
− | | 2 | ||
− | | 1150 | ||
|- | |- | ||
! <h6>Labourer Conscription Housing</h6> | ! <h6>Labourer Conscription Housing</h6> | ||
− | | [[Building Chains (TW3K)#Labour|Labour]] | + | | [[Building Chains (TW3K)#Labour|Labour]] || 3 || {{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} || ~ || ~ || ~ || Population Growth +25K || 30 || 2 || 1800 |
− | | 3 | ||
− | | {{ | ||
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− | | Population Growth +25K | ||
− | | 30 | ||
− | | 2 | ||
− | | 1800 | ||
|- | |- | ||
! <h6>Building</h6> | ! <h6>Building</h6> | ||
− | | Chain | + | | Chain || Level || Reforms Required / Unlocked || Resources Required / Unlocked || Income || Income Multiplier || Other Effects || Cost per Turn || Base Build Turns || Base Cost |
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|} | |} |
Revision as of 06:56, 19 October 2019
Building | Chain | Level | Reforms Required / Unlocked
|
Resources Required / Unlocked
|
Income | Income Multiplier | Other Effects | Cost per Turn | Base Build Turns | Base Build Cost |
---|---|---|---|---|---|---|---|---|---|---|
Drifter Workforce Camp |
Labour | 1 | ~ | ~ | ~ | ~ | Population Growth +4K | ~ | 1 | 700 |
Temporary Labour Housing |
Labour | 2 | ~ | ~ | ~ | ~ | Population Growth +12K | 10 | 2 | 1150 |
Labourer Conscription Housing |
Labour | 3 | ~ | ~ | ~ | Population Growth +25K | 30 | 2 | 1800 | |
Building |
Chain | Level | Reforms Required / Unlocked | Resources Required / Unlocked | Income | Income Multiplier | Other Effects | Cost per Turn | Base Build Turns | Base Cost |