Difference between revisions of "Heavy Ji Infantry (TW3K Unit)"
From TWC Wiki
Jump to navigationJump to searchm (Makanyane moved page Heavy Ji Infantry to Heavy Ji Infantry (TW3K Unit): using same suffix type as previous games) |
(Adding Heavy Ji Infantry) |
||
Line 1: | Line 1: | ||
− | + | {{TW3K Unit|image=[[Image:]] | |
− | | | + | |Element=Wood |
− | | | + | |Class=Halberd Infantry |
− | | | + | |Weight=Heavy |
− | | | + | |Unit Size=160 |
− | | | + | |Weaponry=Ji (Polearm) |
− | | | + | |Armour=Iron (Full) |
− | | | + | |Morale=40 |
− | | | + | |Speed=30 |
− | | | + | |Melee Damage=25 |
− | | | + | |Melee Damage (Armour Piercing)=25 |
− | | | + | |Melee Attack Rate=20 |
− | | | + | |Charge Bonus=40 |
− | | | + | |Bonus vs Cavalry=5 |
− | | | + | |Melee Evasion (Base)=6% |
− | | | + | |Armour (Base)=53 |
− | | | + | |Ranged Block Chance=0% |
− | | | + | |Recruitment Cost=1300 |
− | | | + | |Upkeep Cost=210 |
− | |Attributes= | + | |Attributes=Charge Reflection vs. Mounted, |
+ | Hide in Forest, | ||
+ | Loose Formation, | ||
+ | Spear Wall, | ||
+ | Hollowed Square | ||
+ | |||
}} | }} | ||
[[Category:TW3K Units]] | [[Category:TW3K Units]] |
Revision as of 17:28, 15 December 2019
Heavy Ji Infantry (TW3K Unit) | |
---|---|
[[Image:]] | |
Element | Wood |
Class | Halberd Infantry |
Weight | Heavy |
Unit Size | 160 |
Weaponry | Ji (Polearm) |
Armour | Iron (Full) |
Morale | 40 |
Speed | 30 |
Melee Damage | 25 |
Melee Damage (Armour Piercing) | 25 |
Melee Attack Rate | 20 |
Charge Bonus | 40 |
Bonus vs Cavalry | 5 |
Melee Evasion (Base) | 6% |
Armour (Base) | 53 |
Ranged Block Chance | 0% |
Recruitment Cost | 1300 |
Upkeep Cost | 210 |
Attributes | Charge Reflection vs. Mounted,
Hide in Forest, Loose Formation, Spear Wall, Hollowed Square |