Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Black Mountain Hunters (TW3K Unit)"

From TWC Wiki
Jump to navigationJump to search
m (Makanyane moved page Black Mountain Hunters to Black Mountain Hunters (TW3K Unit): using same suffix type as previous games)
(Adding Black Mountain Hunters)
 
Line 1: Line 1:
  {{TW Unit|image=[[Image:]]
+
  {{TW3K Unit|image=[[Image:3k_main_unit_water_black_mountain_hunters.png]]
  |Class=
+
|Element=Water
  |Unit Size=
+
  |Class=Bow Infantry
  |Weaponry=
+
|Weight=Light
  |Morale=
+
  |Unit Size=160
  |Melee Attack=
+
  |Weaponry=Bow (Wooden Composite), Axe (One Handed)
  |Ranged Attack=
+
|Armour=Tunic
  |Defence=
+
  |Morale=30
  |Charge Bonus=
+
|Speed=38
  |Accuracy=
+
  |Melee Damage=8
  |Range=
+
|Melee Damage (Armour Piercing)=21
  |Ammunition=
+
  |Melee Attack Rate=30
  |Region=
+
  |Charge Bonus=135
  |Recruitment Cost=
+
  |Bonus vs Cavalry=0
  |Upkeep Cost=
+
  |Melee Evasion (Base)=20%
  |Turns to Build=
+
|Armour (Base)=7%
  |Unit Limit=
+
  |Ranged Block Chance=0
  |Building Requirements=
+
  |Ranged Damage=25
  |Tech Requirements=
+
  |Ranged Damage (Armour Piercing)=20
 +
  |Ranged Attack Rate=15
 +
  |Accuracy=5
 +
  |Range=200
 +
  |Ammunition=28
 +
  |Recruitment Cost=1380
 +
  |Upkeep Cost=225
 
  |Attributes=
 
  |Attributes=
 +
Hide in Forest,
 +
Loose Formation,
 +
Flaming Shot,
 +
Scare,
 +
Immune to Scare,
 +
Raider,
 +
Guerilla Deployment
 +
 
}}
 
}}
 
 
[[Category:TW3K Units]]
 
[[Category:TW3K Units]]

Latest revision as of 17:31, 31 December 2019

Black Mountain Hunters (TW3K Unit)
3k main unit water black mountain hunters.png
Element Water
Class Bow Infantry
Weight Light
Unit Size 160
Weaponry Bow (Wooden Composite), Axe (One Handed)
Armour Tunic
Morale 30
Speed 38
Melee Damage 8
Melee Damage (Armour Piercing) 21
Melee Attack Rate 30
Charge Bonus 135
Bonus vs Cavalry 0
Melee Evasion (Base) 20%
Armour (Base) 7%
Ranged Block Chance 0
Ranged Damage 25
Ranged Damage (Armour Piercing) 20
Ranged Attack Rate 15
Accuracy 5
Range 200
Ammunition 28
Recruitment Cost 1380
Upkeep Cost 225
Attributes Hide in Forest,

Loose Formation, Flaming Shot, Scare, Immune to Scare, Raider, Guerilla Deployment