Difference between revisions of "DarthMod Napoleon"
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|Mod Type=Total Conversion | |Mod Type=Total Conversion | ||
|Era=Napoleonic Era, 19th Century | |Era=Napoleonic Era, 19th Century | ||
− | |Mod Leader=[ | + | |Mod Leader=[https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] |
|Release Status= Released | |Release Status= Released | ||
− | |Forum=[ | + | |Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=1824 Hosted Forums on TWC] |
}} | }} | ||
− | DarthMod Napoleon (DMN) is a standalone modification for [[Napoleon: Total War]], which aims to bring the gameplay experience to a whole new level. Created by modders [ | + | DarthMod Napoleon (DMN) is a standalone modification for [[Napoleon: Total War]], which aims to bring the gameplay experience to a whole new level. Created by modders [https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] & [https://www.twcenter.net/forums/member.php?u=54956 husserlTW], DMN is a modification, that features vast amounts of gameplay tweaks, graphical tweaks, new units, new playable factions & AI fixes. |
==History== | ==History== | ||
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'''Some submods included with DMN are:''' | '''Some submods included with DMN are:''' | ||
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=337881 Fire By Rank] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=337473 Ultimate SoundMod] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=499558 Pdguru's Mods] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=338582 Unit Pack Compatibility Project] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=485520 40 Units per Army] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=471916 Larger Regimental Flags] |
==Features== | ==Features== | ||
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'''New Playable Factions''' | '''New Playable Factions''' | ||
− | *husserlTW's [ | + | *husserlTW's [https://www.twcenter.net/forums/showthread.php?t=357320 Napoleon Total Factions] modification is included in DMN, which adds a lot more playable factions. |
'''New Units''' | '''New Units''' | ||
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*Realistic smoke & visuals, blood & better explosions. | *Realistic smoke & visuals, blood & better explosions. | ||
− | Full list of included features [ | + | Full list of included features [https://www.twcenter.net/forums/showthread.php?t=515029 here]. |
==Submods== | ==Submods== | ||
These submods were specifically designed to work with DMN: | These submods were specifically designed to work with DMN: | ||
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=521516 Husserl's Starting Positions] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=525410 National Revolutions 1821 - 1848 for DarthMod Napoleon] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=515980 Submod Scotland Darthmod] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=514866 Ottoman Navy Sub-mod] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=519029 16 L'Aigle Skins for DMN - Test] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=518606 French Old Guard in Greatcoat] |
==The Team== | ==The Team== | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] (DarthMod Architect, AI and Gameplay Designer) |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=54956 husserlTW] (Campaign Master, Launcher Designer and Artwork Maker) |
'''Others:''' | '''Others:''' | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=13700 Marku] |
*husserlTW | *husserlTW | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=51703 Radious] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=54218 LochKopf] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=45021 taw] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=66718 The Hedge Knight] |
*LtChampers | *LtChampers | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=29785 Erasmus777] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=55468 The Vicar] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=60554 T.C.] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=27660 Swiss Halberdier] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=106249 Sacrebleu!] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=78173 md1453] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=10838 Pdguru] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=33507 JFC] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=57302 La♔De♔Da♔Brigadier Graham] |
*riktherek | *riktherek | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=127630 Albtraum23] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=30042 Julle Cesar] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=24363 TheNewKing] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=71091 agnes69] |
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=54921 Primergy] |
− | Full credits [ | + | Full credits [https://www.twcenter.net/forums/showthread.php?t=515029 here]. |
==Visual Material== | ==Visual Material== | ||
Line 144: | Line 144: | ||
==External Links== | ==External Links== | ||
− | *[ | + | *[https://www.twcenter.net/forums/forumdisplay.php?f=1824 DarthMod Napoleon Forum] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=514757 DarthMod Napoleon Screenshots Thread] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=513599 DarthMod Napoleon Download Thread] |
− | *[ | + | *[https://www.twcenter.net/forums/showthread.php?t=515029 DarthMod Napoleon Features Thread] |
Revision as of 11:29, 10 February 2020
DarthMod Napoleon | |
---|---|
Platform | Napoleon: Total War |
Mod Type | Total Conversion |
Era | Napoleonic Era, 19th Century |
Mod Leader | DARTH VADER |
Release Status | Released |
Forum / Thread | Hosted Forums on TWC |
DarthMod Napoleon (DMN) is a standalone modification for Napoleon: Total War, which aims to bring the gameplay experience to a whole new level. Created by modders DARTH VADER & husserlTW, DMN is a modification, that features vast amounts of gameplay tweaks, graphical tweaks, new units, new playable factions & AI fixes.
History
Following the release of previous DarthMod titles, DMN was released at the end of 2011 & got its own forum at the start of 2012 in January.
Description
DMN is a modification intended to enhance the experience of playing NTW. This is done by focusing on gameplay, graphical & AI problems in the vanilla version of NTW, which are then rooted out, fixed & further enhanced. DMN features all of these & numerous other enhancements in one package to make a simple & clean install.
Some submods included with DMN are:
- Fire By Rank
- Ultimate SoundMod
- Pdguru's Mods
- Unit Pack Compatibility Project
- 40 Units per Army
- Larger Regimental Flags
Features
DMN introduces a lot of new features & a bunch of older features as well, that have been further enhanced. The features in DMN have been categorized below:
Land Battles
- Realistic movement rates, acceleration and physics effects provide natural looking visuals.
- Melee fights have been made more cinematic & charging has been tweaked to be more powerful, especially for some cavalry units.
- Realistic musket fire based on unit's accuracy and weapon characteristics.
- Cannons have been tweaked to fire more realistic trajectories and longer ranges.
- Morale effects are more dynamic. Now, morale can affect the enemy AI's decisions on the battlefield.
- Fatigue has been made more realistic. Not only do units get tired quickly after running, they also recover faster.
- Various unit statistic changes.
- In-game battle formations aren't perfectly aligned, to create a more "realistic" look.
- Unit experience rises more quickly.
- Grenades have been removed.
Various changes to the AI in land battles
- Battalion type attacks.
- Attacks in full unison & flanks lethally.
- Light Infantry more dangerous.
- AI artillery as a single battery.
- Smart AI general.
- Better coordinated cavalry attacks.
- Unit formations have been tweaked.
- AI assaults and firing are timed better.
- AI siege and river battles have been improved.
Naval Battles
- Ship statistics are now realistic.
- Naval morale is more dynamic (Surrender rather than fight to the death).
- Ships don't blow up as frequently.
- Cannons' solid shots do more damage to the crew and can deal lots of damage up close.
- Chains shots have been tweaked to have less range, but be more powerful.
Campaign Gameplay
- campaign AI has been improved significantly. (When to invade, defend & retreat etc...)
- AI focuses more on quality armies.
- AI bonuses per difficulty level have been removed.
- France is no longer as strong as in vanilla.
- Ships have more movement points.
- Traits increase more frequently.
- Diplomacy & allies are better.
- Government types are more diverse.
- Ministers have more bonuses.
New Playable Factions
- husserlTW's Napoleon Total Factions modification is included in DMN, which adds a lot more playable factions.
New Units
- DMN includes 142 new land units & 14 new naval units.
New Battle Effects
- Realistic smoke & visuals, blood & better explosions.
Full list of included features here.
Submods
These submods were specifically designed to work with DMN:
- Husserl's Starting Positions
- National Revolutions 1821 - 1848 for DarthMod Napoleon
- Submod Scotland Darthmod
- Ottoman Navy Sub-mod
- 16 L'Aigle Skins for DMN - Test
- French Old Guard in Greatcoat
The Team
- DARTH VADER (DarthMod Architect, AI and Gameplay Designer)
- husserlTW (Campaign Master, Launcher Designer and Artwork Maker)
Others:
- Marku
- husserlTW
- Radious
- LochKopf
- taw
- The Hedge Knight
- LtChampers
- Erasmus777
- The Vicar
- T.C.
- Swiss Halberdier
- Sacrebleu!
- md1453
- Pdguru
- JFC
- La♔De♔Da♔Brigadier Graham
- riktherek
- Albtraum23
- Julle Cesar
- TheNewKing
- agnes69
- Primergy
Full credits here.
Visual Material
{{#ev:youtube|89vlUAR1714|300}}
{{#ev:youtube|bsq5tjE4RbI|300}}