Renaissance Total War
From TWC Wiki
Revision as of 08:16, 28 July 2009 by 91.19.176.228 (talk)
Contents
Overview
Renaissance: Total War is a modification for Medieval II: Total War which is set in the Renaissance era. It features new regions, new units and an overhauled battle AI.
Features
- 60 regions were added to the vanilla campaign map.
- Factions and units have been renamed in accordance with the time period. Outdated units were removed and late era units are available from the start. The starting positions on the campaign map have been changed as well.
- Settlements are well-developed and both their population and happiness level was increased.
- Darth Formations and Darth Campaign AI are included.
- New Faction: Teutonic Order
Team
- Ramtha - Creator
- DrIstvaan - Settlement, economics, building, and recruitment editor, technical assistance
- Justme - Campaign editor, Team Historian
- Serious samurai- Splash screener, Beta Tester, Battle Mechanics Editor
- Arfrisco- Team Historian
- sabre657- Ottoman and English Historian and model.db coder
- toopers- Swiss Historian
- Hamish of Clan Dickson- Scottish Historian
- Zkickin- skinner
- Cadmium77 - Art Expert
- Condottiere SOG - Italian and Warfare Researcher
- Yggdrasill - Unit contributor, Historian
- Dimitri_Harkov - Germany Area Specific Researcher
Releases
Version 2.75 released in this thread in January 2007.
External Links
Renaissance Total War hosted forums at TWC.