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Night Raiders (RTW Unit)

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Revision as of 10:25, 19 June 2014 by Yojimbo (talk | contribs)
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Night Raiders (RTW Unit)
No image.png
Class Light Infantry
Unit Size 120
Weaponry Axe
Morale 10
Melee Attack 14
Ranged Attack n/a
Defence 10
Charge Bonus 6
Accuracy n/a
Range n/a
Ammunition n/a
Region n/a
Recruitment Cost 540
Upkeep Cost 130
Turns to Build 1
Unit Limit None
Building Requirements ???
Technology Requirements None
Attributes can War Cry, Scare nearby infantry


Night raiders are lightly armed shock troops whose appearance alone is fearful!


Overview

For most armies, night is a time for withdrawing to camp and roasting a boar or two. For German night raiders, it’s the time to paint themselves and set out in search of enemies to slaughter. Lightly armed infantry, the night raiders' value lies in their ability to spread terror. These warriors from the remote depths of the tangled German forests carry just a small shield and an axe, but weapons of iron and steel are only part of their armoury. Before battle, they daub their bodies with black dye, giving them an otherworldly appearance. When the moment is right, they charge - wild-eyed and screaming - at their foes. Any who survive assaults by these maniacal barbarians are convinced they are spirits sent from Hades!


Details

Night Raiders are non-ap axemen with a huge attack and just about excusable defense. They scare nearby enemy infantry causing them to rout much more quickly and can Warcry to scare them even more. Night Raiders have very high morale and are best sued as secondary attackers behind your Spear Warbands or Axemen as their low attack and morale crushing abilities are perfect for use as flankers and shock troops.


Factions

  • Germania Faction Symbol-Vanilla.png Germania
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