descr_engine_skeleton.txt
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Revision as of 00:25, 13 September 2007 by Makanyane (talk | contribs) (New page: {{DISPLAYTITLE:descr_engine_skeleton.txt}} ==Overview== Unlike descr_skeleton.txt this file is actually used by the game. Format is : type ballista anim idle data/an...)
Overview
Unlike descr_skeleton.txt this file is actually used by the game.
Format is :
type ballista anim idle data/animations/engine/ballista_idle.CAS -evt:data/animations/engine/ballista_idle.evt anim idle_to_moving data/data/animations/engine/ballista_idle2move.CAS -evt:data/animations/engine/ballista_idle2move.evt
etc.
the type - ballista in that example is the name that needs to be used in descr_engines.txt at:
engine_skeleton ballista