Ninja
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Overview
The ninja acts as an assassin, spy, saboteur and scout and is recruited via stealth buildings. In addition to their subterfuge skills, ninja also increase the movement of and prevent the demoralisation of your armies when placed inside them. They can also establish criminal networks within your own castle towns that increase the distance you can see into a neighbouring province and decrease the likelihood of rebellion. Ninja are generally invisible to the enemy unless detected.
- Recruitment Cost: 500
Actions
- Assassination
- Sabotage
- Army Sabotage
- Scouting
- Spying
Requires
Skills
Below is the chart showing skills of a ninja in chronological order:-
Effects & Description
Below is the table containing info on the effects and descriptions of various skills of a ninja.
Skill |
Effects |
Description
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Spy |
Level 1 +1 to subterfuge when spying+5% increase to campaign map line of sight
Level 2 +2 to subterfuge when spying+10% increase to campaign map line of sight
Level 3 +4 to subterfuge when spying+15% increase to campaign map line of sight
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In silence much may be learned.
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Saboteur |
Level 1 +1 to subterfuge when sabotaging buildings
Level 2 +2 to subterfuge when sabotaging buildings
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There is beauty in destruction, and in flames.
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Assassin |
Level 1 +1 to subterfuge when assassinating
Level 2 +2 to subterfuge when assassinating
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A knife is truly dangerous only in the right hands.
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Military Spy |
Level 1 +1 to subterfuge when scouting in the field
Level 2 +2 to subterfuge when scouting in the field
Level 3 +4 to subterfuge when scouting in the field
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An army, for all its strength, can be a delicate thing.
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Infiltrator |
Level 1 +5% to the chance that the ninja will avoid detection when unsuccessful
Level 2 +10% to the chance that the ninja will avoid detection when unsuccessful
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Leave no footprints, even in darkness.
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Misdirection |
Level 1 +1 to subterfuge when sabotaging armies
Level 2 +2 to subterfuge when sabotaging armies
Level 3 +4 to subterfuge when sabotaging armies
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Confusion is a powerful ally and friend.
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Exotic Weapons |
Level 1 +2 to convalescence time for characters wounded by ninja
Level 2 +1 to subterfuge when assassinating+5 to convalescence time for characters wounded by ninja
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Anything is a weapon, a weapon anything.
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Criminal Contacts |
Level 1 +1 to subterfuge when establishing spy networks
Level 2 +2 to subterfuge when establishing spy networks
Level 3 +4 to subterfuge when establishing spy networks+10% increase to campaign map line of sight
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In the service of the great, a man must choose strange friends.
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Master of Disguise |
Level 1 +5% to the chance that the ninja will avoid detection when unsuccessful+5% to campaign movement range for the army this agent is embedded into
Level 2 +10% to the chance that the ninja will avoid detection when unsuccessful+10% to campaign movement range for the army this agent is embedded into
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Lies made flesh are not falsehood.
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Gunpowder Alchemist |
Level 1 +1 to subterfuge when sabotaging buildings
Level 2 +2 to subterfuge when sabotaging buildings
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Fire, sulphur and demon's breath are tools for the cunning.
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Escape Artist |
Level 1 +10&% to the chance of escaping from enemy agents+10% to the chance of escape following an unsuccessful action
Level 2 +20&% to the chance of escaping from enemy agents+20% to the chance of escape following an unsuccessful action
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There is always a way out. Always.
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Poisoner |
Level 1 +1 to subterfuge when assassinating
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Death comes in many forms, not all of them edged.
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Noble Bandit |
Level 1 -15% reduced action cost
Level 2 -30% reduced action cost
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Giving away another's riches is wisdom
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Invisible |
Level 1 +5% to the chance that the ninja will avoid detection when unsuccessful+5% to campaign movement range for the army this agent is embedded into+10% to the chance of escape following an unsuccessful action
Level 2 +10% to the chance that the ninja will avoid detection when unsuccessful+10% to campaign movement range for the army this agent is embedded into+20% to the chance of escape following an unsuccessful action
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To hide is one thing. To walk abroad another.
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Ninjutsu |
Level 1 +3% to the agent's success chance
Level 2 +6% to the agent's success chance
Level 2 +9% to the agent's success chance
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A lifetime to master the art of stealth is time well spent.
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Notorious Killer |
Level 1 +10% to the agent's critical success chance
Level 2 +20% to the agent's critical success chance
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Reputation is a weapon forged from your enemy's fears.
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