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TWC Wiki:Tutorial Indexes Project/subject headings

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structure rework idea:

General Information

Mod Set-up and Launching

Unpacking

if relevant to game (RTW and M2 only probably)

Common Tools and Principles

Tools and modding approaches that will apply to multiple aspects of the game. PFM's go here.

Units

Getting a Unit in Game

Models

Textures

Animations

Unit Sprites

Unit Cards

Unit Flags/Banners

Stats and Abilities

Formations

Campaign Map

Making a new map (if possible) Start Positions stuff for other games

Strat Models

possibly split down further; resources/settlements/characters

Campaign Elements

Cultures

Factions

how to add a new one etc

Characters

generals and family set-up

Agents

spies/merchants etc

Traits and Ancillaries

for generals and agents

Names

(may only be needed for R2/M2TW)

Buildings

Army/Unit Recruitment

this is mainly from buildings in RTW/M2 from characters in 3K

Diplomacy

Religion

Missions

Reforms/Learning/Technology

for later games only - use name that the game uses, e.g. "Reforms" in 3K

Battle Maps

Custom Maps

Custom Tiles/ battle editor

Environment

Geography.db/lighting/vegetation

Structures on Battle Map

whole IWTE thing for M2 - settlement plans and 'items' for RTW

AI

Campaign AI

Battle AI

Scripting

If it exists as a specific modding section for the game.

Sounds

unpacking sound packs and general stuff here

Voices

Effects

Music

UI

most stuff including info cards here - but see also 'characters' section for portraits, and 'unit cards' for rendered cards

Menu and Loading Screens

Videos

Text Descriptions

only for very general info - other bits in relevant section, e.g. for units/buildings

Cheats/Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

for the explanations of some odd bit of binary file that no-one except tool makers is ever going to use

Miscellaneous