Witch
A witch is a character in M2TW that appears in provinces with a high percentage of heretical religious worship. She spreads heresy further wherever she goes. A witch can be destroyed by a priest or an imam, by using his "denounce" ability. If the priest or imam fails, there is a chance that the witch will kill the priest, depending upon her magic stat.
Effects
Witches may appear suddenly in regions that have a high heresy rating. Witches also spread heresy in the regions that they are in. They move around the campaign map, approaching characters. A witch can 'curse' a general, giving him negative traits, and may make the character believe that he has been struck by an unholy affliction. A witch has a better chance at cursing a general if she has a high magic rating.
These traits include:
Flatulent "Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly.": -2 command -1 authority -2 morale for troops on battle field
Warts Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.-1 command -1 morale for troops on battle field
Weaknesses
Witches, like heretics, can be denounced by priests, imams, or cardinals. They are very vulnerable to Great Imams and Cardinals
If you have a priest which has a low piety rating, then call your assassin! You can assassinate a witch and no one will get angry at you! Since the witch is a rebel and she is hunted by all factions, you can "take care" of her, you might sometimes get a mission from the pope to get her assassinated as well!