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descr_engine_skeleton.txt

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Revision as of 00:25, 13 September 2007 by Makanyane (talk | contribs) (New page: {{DISPLAYTITLE:descr_engine_skeleton.txt}} ==Overview== Unlike descr_skeleton.txt this file is actually used by the game. Format is : type ballista anim idle data/an...)
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Overview

Unlike descr_skeleton.txt this file is actually used by the game.

Format is :

type		ballista															
anim	idle	data/animations/engine/ballista_idle.CAS	-evt:data/animations/engine/ballista_idle.evt
anim	idle_to_moving	data/data/animations/engine/ballista_idle2move.CAS	   -evt:data/animations/engine/ballista_idle2move.evt

etc.
the type - ballista in that example is the name that needs to be used in descr_engines.txt at:

engine_skeleton		ballista
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