The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.
Characteristics
Skill Tree
Skill Tree for Champion
|
Patience
+8 Resolve
+25% Chance Capturing Officers (army)
+ Settlement Damage (commanding)
|
__
|
Guile
+8 Cunning
Enables: Guerilla Deployment (retinue)
+25% Chance Ambushing
|
__
|
Consideration
+8 Resolve
+50% Reinforcement Range (commanding)
Enables: Encourage
|
__
|
Vengeance
+8 Instinct
Enables: Scare
+10 Morale Own Territory (commanding)
|
__
|
Endurance
+8 Resolve
-50% Attrition (supplies)
Enables: Fatigue Resistance
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Champion
+4 Resolve
+8 Cunning
+10% Character Experience
|
|
Intuition
+8 Expertise
+25% Chance Evading Capture
+15% Income from Industry (administrator)
|
|
Champion
+12 Resolve
+10% Armour
|
|
Mobility
+8 Authority
+10 Morale Attacking (commanding)
+25% Battle Running Speed (retinue)
|
|
Champion
+4 Resolve
+8 Instinct
+25 Charge Bonus
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Abundance
+8 Resolve
Assignment: Replenish Supplies
+5 Food Production - Generals (administrator)
|
__
|
Wisdom
+8 Cunning
Assignment: Reward the Filial and Incorrupt
+15 Reserves (administrator)
|
__
|
Trust
+8 Resolve
+10% Armour Spear Infantry (retinue)
+20% Income from Peasantry (administrator)
|
__
|
Reach
+8 Instinct
+1 Armies (leader/heir/PM)
+25% Campaign Movement (commanding)
|
__
|
Flexibility
+8 Resolve
-25% Redeployment Cost (leader/heir/PM)
+5% Replenishment (commanding)
|
Noteable Historic Characters