The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.
Characteristics
Skill Tree
Skill Tree for Champion
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Patience
+8 Resolve
+25% Chance Capturing Officers (army)
+ Settlement Damage (commanding)
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Guile
+8 Cunning
Enables: Guerilla Deployment (retinue)
+25% Chance Ambushing
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Consideration
+8 Resolve
+50% Reinforcement Range (commanding)
Enables: Encourage
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Vengeance
+8 Instinct
Enables: Scare
+10 Morale Own Territory (commanding)
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Endurance
+8 Resolve
-50% Attrition (supplies)
Enables: Fatigue Resistance
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Champion
+4 Resolve
+8 Cunning
+10% Character Experience
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Intuition
+8 Expertise
+25% Chance Evading Capture
+15% Income from Industry (administrator)
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Champion
+12 Resolve
+10% Armour
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Mobility
+8 Authority
+10 Morale Attacking (commanding)
+25% Battle Running Speed (retinue)
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Champion
+4 Resolve
+8 Instinct
+25 Charge Bonus
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Abundance
+8 Resolve
Assignment: Replenish Supplies
+5 Food Production - Generals (administrator)
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Wisdom
+8 Cunning
Assignment: Reward the Filial and Incorrupt
+15 Reserves (administrator)
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Trust
+8 Resolve
+10% Armour Spear Infantry (retinue)
+20% Income from Peasantry (administrator)
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Reach
+8 Instinct
+1 Armies (leader/heir/PM)
+25% Campaign Movement (commanding)
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Flexibility
+8 Resolve
-25% Redeployment Cost (leader/heir/PM)
+5% Replenishment (commanding)
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Noteable Historic Characters