Modelling, Textures and Graphics - Modding Index
From TWC Wiki
Jump to navigationJump to searchThis page lists tutorials and resources related to modelling and graphics programs that will be useful across all Total War games and beyond.
Contents
Modelling
3dsMax
- Tutorial - Applying textures in 3dsmax - by S-te-Fan
- Tutorial - Basic modelling with Autodesk - by Lü Bu, re-posted in pdf by Gigantus
Maya
- Tutorial - Modeling and texturing a Hellenistic Helmet | Detailed, Real-time Video Tutorial - posted by Orphydian, video by Mike Hermes
- Tutorial - Modelling in Maya Part 1 - by Comrade the Colonel
- Tutorial - EpicJon's Modeling Tutorials - by EpicJon
Blender
- Tutorial - Learn How to Use Blender 2.68! It's easy! - by Fozzie
Conversion Techniques Between Programs
- Tutorial - Gmax-Tutorial how to convert a geometry to ms3d - by Icedie El Guaraní
Textures and Normal Mapping
- Tutorial - Creating High-Res Normal Maps - by Killerbee - missing images but good descriptions
- Tutorial - Learn-by-Example Modelling 04:Multi-layered Normal Maps - by G|I|Sandy - some images missing
- Answer - Wave effect - skinning - by +Mr.Crow+
2D Graphics
Total War Modding | |
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Indexes to Tools, Tutorials & Resources by Game: | |
Main Categories for Other Modding Pages on the Wiki: | |
Modding Workshops on TWC: | |
Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki |