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Difference between revisions of "Archers (TW3K Unit)"

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m (Makanyane moved page Archers (TW3K) to Archers (TW3K Unit): using same suffix type as previous games)
(Adding Archers)
Line 1: Line 1:
  {{TW Unit|image=[[Image:]]
+
  {{TW3K Unit|image=[[Image:]]
  |Class=
+
|Element=Water
  |Unit Size=
+
  |Class=Bow Infantry
  |Weaponry=
+
|Weight=Medium
  |Morale=
+
  |Unit Size=160
  |Melee Attack=
+
  |Weaponry=Bow (Wooden Composite), Dao (One Handed, Weak)
  |Ranged Attack=
+
|Armour=Iron (Partial)
  |Defence=
+
  |Morale=25
  |Charge Bonus=
+
|Speed=34
  |Accuracy=
+
  |Melee Damage=9
  |Range=
+
|Melee Damage (Armour Piercing)=2
  |Ammunition=
+
  |Melee Attack Rate=20
  |Region=
+
  |Charge Bonus=21
  |Recruitment Cost=
+
  |Bonus vs Cavalry=0
  |Upkeep Cost=
+
  |Melee Evasion (Base)=6
  |Turns to Build=
+
|Armour (Base)=32
  |Unit Limit=
+
  |Ranged Block Chance=0
  |Building Requirements=
+
  |Ranged Damage=25
  |Tech Requirements=
+
  |Ranged Damage (Armour Piercing)=20
 +
  |Ranged Attack Rate=15
 +
  |Accuracy=5
 +
  |Range=200
 +
  |Ammunition=26
 +
  |Recruitment Cost=405
 +
  |Upkeep Cost=85
 
  |Attributes=
 
  |Attributes=
 +
Hide in Forest,
 +
Loose Formation
 +
 
}}
 
}}
  
 
[[Category:TW3K Units]]
 
[[Category:TW3K Units]]

Revision as of 22:14, 17 December 2019

Archers (TW3K Unit)
[[Image:]]
Element Water
Class Bow Infantry
Weight Medium
Unit Size 160
Weaponry Bow (Wooden Composite), Dao (One Handed, Weak)
Armour Iron (Partial)
Morale 25
Speed 34
Melee Damage 9
Melee Damage (Armour Piercing) 2
Melee Attack Rate 20
Charge Bonus 21
Bonus vs Cavalry 0
Melee Evasion (Base) 6
Armour (Base) 32
Ranged Block Chance 0
Ranged Damage 25
Ranged Damage (Armour Piercing) 20
Ranged Attack Rate 15
Accuracy 5
Range 200
Ammunition 26
Recruitment Cost 405
Upkeep Cost 85
Attributes Hide in Forest,

Loose Formation