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{{mod|mod=Blood Broads & Bastards|modscreenshot=BBB_sig.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=[[Dearmad]] & [[Pnutmaster]]}}
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{{Mod Information Table
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|Platform=[[Medieval II: Total War]]
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|Mod Type=Gameplay Enhancement
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|Era=Medieval
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|Mod Leader=[[Dearmad]]
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|Release Status=V4.0
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|Forum=[https://www.twcenter.net/forums/showthread.php?256587 Here]
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}}
  
===Blood Broads & Bastards===
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==Overview==
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Blood Broads and Bastards (generally abbreviated to BBB) is a modification for [[Medieval II: Total War]] that aims to provide an experience that includes more elements of role-playing through the use of game mechanics such as titles, traits and religion.
  
Bloods Broads and Bastards (BBB), previously the titles, privy council, princesses simulated rebellion mod by [[Dearmad]] and [[Pnutmaster]] for [[Medieval 2: Total War]], currently at version 2.0
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==Features==
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[[Image:BBB screenshot.jpg|thumb|Screen-shot, click to expand]]
  
===Mod Growth===
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Many of the changes that are present in the modification are implemented through use of the traits and titles system. Each province has a title associated with it that grant certain effects to the character that holds it. Similarly, a system is introduced of tracking 'royal blood' and lineages of royal houses through a complex series of traits.
  
Dearmad was disappointed that in vanilla M2TW there where no Lordships or Dukedoms to be contested and that the traits package was severely limited and contained many errors. So he set about correcting these faults in what would become the most popular mini-mod for M2TW to date. In the first version of the as yet untitled mod contained fixed vanilla traits, a few new ones of [[Dearmad]]'s devising and titles for all the vanilla map provinces, however these titles where only Duke of etc, there where no Muslim titles to be seen
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Many other historical titles and roles are present in the game, such as Privy Council offices, Grandmasters for the knightly orders and the Orthodox Patriarch. Rebellions are also a possibility, depending on the certain traits that your family members and generals possess, and nobles may turn on the player, refuse to move or rebel (taking cities with them) if they become too disloyal.
 
 
The mod grew in popularity and the 1.1 build contained the long sought after Islamic titles (eg Emir of Aleppo rather than Duke of Aleppo) and again some new traits for us all to enjoy. All this brought it to the attention of [[Pnutmaster]] who, with some clever 'vnvs' coding gave the community its first glimpse at his bloodline traits, which only travelled through the male line and had the rather plain name of "Of Royal Blood" However the community ate it up and where in raptures when 1.2 and quickly 1.3 where released with interesting and varied Princesses, no more 1 charm wonders floating about, now there where hot 9 charm babes on the European scene and the new traits continued to be added much to the delight of everyone involved.
 
 
 
BBB became the first choice base traits package for major mods such as [[Deus lo Vult]] and [[The Long Road]]
 
 
 
Finally the mod, previously under a heavily long name basically listing the major changes a new and exciting name was coined, Blood Broads And Bastards, Blood for the royal blood traits, Broads for the exciting princesses, and Bastards for the new infidelity traits (if your generals dad plays the field, expect a few to crop up. Some now feel that the mod has grown outside of its new name, adding simulated rebellions and disease traits to the game, along with, for version 2.0, vanquisher traits for destroying enemy factions.
 
 
 
===Mod Features===
 
 
 
This mod:
 
Is aimed at people who want more of an RPG experience in the game without it affecting the strategic/tactical gameplay in too overhanded a manner.
 
 
 
*titles for every province along with graphics. Most titles grant a little tax boost, some grant other negative effects... like the will to go it solo (lower loyalty), a few have other traits.
 
 
   
 
   
*major system of tracking royal blood and lineages. This series of traits by Pnutmaster will astound you and warm your RPGamer heart.  
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Princesses are given a major overhaul, with the aim of making them less generic characters and more dynamic. They are also now affected by the genes of their mothers as well as fathers. They are also now subject to a new 'education system' whereby they may receive several types of education which affects the sort of character they will become.
  
*a disease system that affects gameplay without becoming tedious and depressing.  
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In addition, the modification also fixes many bugs with traits and ancillaries that were present in the vanilla version of [[Medieval 2: Total War]].
  
*Privy Council Offices like King's Treasurer, the Privy Seal, Chancellor, Marshall, Master of the Horse, etc... for both player AND AI.
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==Team==
  
*Grandmasters for every Knightly Order- one international grandmaster per order, elected by his peers (sorta).
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* [[dearmad]]
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* [[Pnutmaster]]
  
*Rebellions, where your unruly nobles can turn on you, refuse to move if they get too disloyal, and lock themselves up in a city and cause it to rebel completely unless you send a loyal noble to counteract him. The rebellion is aimed at your King, so if he "abdicates" or... whatever... things should calm down- but you can always fight for the crown!
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===History===
 +
Dearmad was disappointed that in vanilla M2TW there where no Lordships or Dukedoms to be contested and that the traits package was severely limited and contained many errors. So he set about correcting these faults in what would become the most popular mini-mod for M2TW to date. In the first version of the as yet untitled mod contained fixed vanilla traits, a few new ones of [[Dearmad]]'s devising and titles for all the vanilla map provinces, however these titles were only Duke of etc, there where no Muslim titles to be seen.
  
*Archbishops for each Kingdom and the Orthodox Patriarch! Yay!
+
The mod grew in popularity and the 1.1 build contained the long sought after Islamic titles (eg Emir of Aleppo rather than Duke of Aleppo) and again some new traits for us all to enjoy. All this brought it to the attention of [[Pnutmaster]] who, with some clever 'vnvs' coding gave the community its first glimpse at his bloodline traits, which only traveled through the male line and had the rather plain name of "Of Royal Blood" However the community ate it up and where in raptures when 1.2 and quickly 1.3 where released with interesting and varied Princesses, no more 1 charm wonders floating about, now there where hot 9 charm babes on the European scene and the new traits continued to be added much to the delight of everyone involved.
  
*Activated all Ancillaries found in game: Black Stallion, Body Guard, Ornate Armor, Custom Armor.  
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BBB became the first choice base traits package for major mods such as [[Deus lo Vult]] and [[The Long Road]].
 
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Finally the mod, previously under a heavily long name basically listing the major changes a new and exciting name was coined, Blood Broads And Bastards, Blood for the royal blood traits, Broads for the exciting princesses, and Bastards for the new infidelity traits (if your generals dad plays the field, expect a few to crop up. Some now feel that the mod has grown outside of its new name, adding simulated rebellions and disease traits to the game, along with, for version 2.0, vanquisher traits for destroying enemy factions.
*Added new Ancillaries: Black Stallion for Princesses, a White Stallion.
 
 
 
*Princesses get a MAJOR OVERHAUL. They are interesting dynamic characters now. Hussies, prudes,lesbians, *****es, fertile, infertile, beautiful, ugly, affected by the genes of their mothers as well as their fathers, you name it. And a lot LESS "secret lovers."
 
 
 
*A NEW educational system for young princes. They can receive educations in the capital (Royal Court), in Religious Institutions, and in Castles (Martial education). They get four turns of education. However, some princes, the worst students, fail to learn anything... sorry.
 
 
 
*Game NOTICES when a princess comes of age ANYWHERE in the world
 
  
*when a Monarch dies a message is sent to you o if you have an intense rivalry with another king and he kicks the bucket you know it
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==Releases==
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[https://www.twcenter.net/forums/showthread.php?256587 Blood, Broads, & Bastards! v4.0 Discussion Thread]
  
*Fixes EVERY SINGLE VANILLA BUG in the ancillaries and traits files...  
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[https://www.twcenter.net/forums/downloads.php?do=file&id=955 v 4.0Download]
and more... believe it or not.  
 
  
==External Links==
 
[http://www.twcenter.net/forums/showthread.php?t=102277 Blood, Broads, & Bastards! v2.0 Discussion Thread]
 
  
[http://www.twcenter.net/forums/downloads.php?do=file&id=955 Blood, Broads, & Bastards! v2.0 Download]
 
  
[[Category:MTW2 Mods]]
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[[Category:M2TW Mods (Released)]]

Latest revision as of 13:03, 10 February 2020

Blood Broads & Bastards
Platform Medieval II: Total War
Mod Type Gameplay Enhancement
EraMedieval
Mod Leader Dearmad
Release Status V4.0
Forum / Thread Here


Overview

Blood Broads and Bastards (generally abbreviated to BBB) is a modification for Medieval II: Total War that aims to provide an experience that includes more elements of role-playing through the use of game mechanics such as titles, traits and religion.

Features

Screen-shot, click to expand

Many of the changes that are present in the modification are implemented through use of the traits and titles system. Each province has a title associated with it that grant certain effects to the character that holds it. Similarly, a system is introduced of tracking 'royal blood' and lineages of royal houses through a complex series of traits.

Many other historical titles and roles are present in the game, such as Privy Council offices, Grandmasters for the knightly orders and the Orthodox Patriarch. Rebellions are also a possibility, depending on the certain traits that your family members and generals possess, and nobles may turn on the player, refuse to move or rebel (taking cities with them) if they become too disloyal.

Princesses are given a major overhaul, with the aim of making them less generic characters and more dynamic. They are also now affected by the genes of their mothers as well as fathers. They are also now subject to a new 'education system' whereby they may receive several types of education which affects the sort of character they will become.

In addition, the modification also fixes many bugs with traits and ancillaries that were present in the vanilla version of Medieval 2: Total War.

Team

History

Dearmad was disappointed that in vanilla M2TW there where no Lordships or Dukedoms to be contested and that the traits package was severely limited and contained many errors. So he set about correcting these faults in what would become the most popular mini-mod for M2TW to date. In the first version of the as yet untitled mod contained fixed vanilla traits, a few new ones of Dearmad's devising and titles for all the vanilla map provinces, however these titles were only Duke of etc, there where no Muslim titles to be seen.

The mod grew in popularity and the 1.1 build contained the long sought after Islamic titles (eg Emir of Aleppo rather than Duke of Aleppo) and again some new traits for us all to enjoy. All this brought it to the attention of Pnutmaster who, with some clever 'vnvs' coding gave the community its first glimpse at his bloodline traits, which only traveled through the male line and had the rather plain name of "Of Royal Blood" However the community ate it up and where in raptures when 1.2 and quickly 1.3 where released with interesting and varied Princesses, no more 1 charm wonders floating about, now there where hot 9 charm babes on the European scene and the new traits continued to be added much to the delight of everyone involved.

BBB became the first choice base traits package for major mods such as Deus lo Vult and The Long Road. Finally the mod, previously under a heavily long name basically listing the major changes a new and exciting name was coined, Blood Broads And Bastards, Blood for the royal blood traits, Broads for the exciting princesses, and Bastards for the new infidelity traits (if your generals dad plays the field, expect a few to crop up. Some now feel that the mod has grown outside of its new name, adding simulated rebellions and disease traits to the game, along with, for version 2.0, vanquisher traits for destroying enemy factions.

Releases

Blood, Broads, & Bastards! v4.0 Discussion Thread

v 4.0Download