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Difference between revisions of "Bowmen (ETW Unit)"

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Bowmen are versatile units, boasting the ability to hide when immobile, fair firepower, the ability to skirmish, and good maneuverability. In the early game, bowmen can prove to be especially bothersome for factions aspiring to conquer the Americas, thanks to their superior range until light infantry can be accessed and their tendency to run whenever approached thanks to their skirmish mode. Artillery and cavalry are good counters for bowmen. In the later stages of the game, riflemen and light infantry rob bowmen of their only advantages.
 
Bowmen are versatile units, boasting the ability to hide when immobile, fair firepower, the ability to skirmish, and good maneuverability. In the early game, bowmen can prove to be especially bothersome for factions aspiring to conquer the Americas, thanks to their superior range until light infantry can be accessed and their tendency to run whenever approached thanks to their skirmish mode. Artillery and cavalry are good counters for bowmen. In the later stages of the game, riflemen and light infantry rob bowmen of their only advantages.
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[[Category:Empire Total War Units]]

Revision as of 06:09, 6 September 2011

Bowmen are missile skirmishers available to every Native American faction in Empire: Total War.

Overview

Bowmen are versatile units, boasting the ability to hide when immobile, fair firepower, the ability to skirmish, and good maneuverability. In the early game, bowmen can prove to be especially bothersome for factions aspiring to conquer the Americas, thanks to their superior range until light infantry can be accessed and their tendency to run whenever approached thanks to their skirmish mode. Artillery and cavalry are good counters for bowmen. In the later stages of the game, riflemen and light infantry rob bowmen of their only advantages.