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Difference between revisions of "Broken Crescent"

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{{mod|mod=Broken Crescent|modscreenshot=faris_ha.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=mirage41}}
 
{{mod|mod=Broken Crescent|modscreenshot=faris_ha.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=mirage41}}
Broken Crescent is a modification for M2TW and is currently in version 1.05
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Broken Crescent is a modification for [[Medieval II: Total War]].
  
 
== Summary ==
 
== Summary ==
  
'''Broken Crescent''' is the first [[Total Conversion]] modification for [[Medieval II: Total War]], focusing on the Middle East and its warfare between they years AD 1174-1400. Unfortunately its release date was pushed back from the 28th of September to allow two brand new factions, Imamat of Oman, and the Malikate of Sindh and Strelac's Byzantine units replace the purple horrors that were the vanilla Byzantines. Strelac also made a brand new formation for Byzantine pikes. It was released officially on 13 January at the Total War Centre forums.
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Broken Crescent is a [[Total Conversion|total conversion]] modification for [[Medieval II: Total War]], focusing on the Middle East and its warfare between the years 1174 and 1400. Broken Crescent 2.0 was released on the 23rd of June, 2009 and can be found [http://www.twcenter.net/forums/showthread.php?t=271786 here].
  
== Factions ==
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BC 2.0 features a new and more realistic AoR (area of recruitment) system, a brand new unit balancing system and an adjusted diplomacy system.
 
 
'''Muslim:'''
 
*The Ayyubid Sultanate
 
*The Abbasid Caliphate
 
*The Great Seljuks
 
*The Turkish Sultanate
 
*The Khwarezm Shah
 
*The Sultanate of Ghazni
 
*The Ghorid Sultante
 
*The Imamate of Oman
 
*The Malikate of Sindh 
 
'''Christian:'''
 
*The Byzantine Empire
 
*The Kingdom of Jerusalem
 
*The Kingdom of Armenia
 
*The Kingdom of Georgia
 
*The Kingdom of Makuria
 
'''Hindu:'''
 
*The Solanki Rajputs
 
*The Chuahan Rajputs (unplayable, exits at Dehli to be annexed by the Ghorids, only a gameplay/immersion faction)
 
'''Pagan:'''
 
*The Kypchaks
 
'''Emergent:'''
 
*The Mongol Empire
 
*The Timurids
 
 
 
Additional factions may be added in later versions.
 
  
 
== Features ==
 
== Features ==
 
=== All new ===
 
Travel anywhere from the Middle East to India in search of becoming the greatest ruler and general the world has to offer. Books of great knowledge were written throughout these parts, and can now be acquired as ancillaries. People of certain regions were better at certain activities; have them follow you and aid you in governance and warfare. Perhaps your men take to the exotic lands where they have traveled, and become very much like their foreign counterparts due to all the Vices and Virtues available?
 
 
The mod includes many new traits as well as ancillaries for each new culture and religion to further immerse the player into the world at war.
 
 
=== New Buildings ===
 
Broken Crescent freatures several new buildings, Including one that signifies Papal support for the kingdom of jerusalem to initiate a crusade, several trading increasing Ocean-trade buildings and the silk road.
 
  
 
=== Area of Recruitment ===  
 
=== Area of Recruitment ===  
Broken Crescent will feature a special Area of Recruitment system. Each faction will only have ''home regions'', where it can recruit its units. In the regions it conquers, it will only be able to recruit local levies and special units. For example, the Hindu Rajput States will be able to recruit unique elephant units in India, but conquering factions will only be able to recruit ordinary elephant troops.
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Broken Crescent features an Area of Recruitment system. Each faction is assigned its own unique "home regions" in which it is able to recruit units from its factional roster. In the regions it conquers, it is only able to recruit local units and other special variations.
  
=== New Religions ===
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=== Religion ===
Having a part of India in the campaign, the modification will feature the Hindu religion. It will be the official religion of the unique Rajput States faction.  In addition, Broken Crescent will feature the Kypchaks as a fully playable Pagan faction.
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The modification features the Hindu religion. It will be the official religion of the unique Rajput States faction.  In addition, Broken Crescent features the Kypchaks as a fully playable Pagan faction.
  
 
=== Titles ===
 
=== Titles ===
The mod will have all-new Titles which will bring the game alive. Certain titles will be based on ownership of regions, while others can only be attained by killing the present holder of that title.
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Broken Crescent features a system of titles that brings a level of realism into the gameplay. Certain titles are based on ownership of regions, while others can only be attained by killing the present holder of that title. The Abbasids, for example, begin the game with their faction leader assigned the title of Caliph; this title is hereditary; but if another faction leader defeats the Caliph in battle, he will gain the title.
==== ''Caliph Title'' ====
 
The Abbasids will begin the game with their leader as the great Caliph. This title will be hereditary; but if another faction leader defeats the Caliph in battle, he will gain the glorious title.
 
  
=== The Campaign map ===
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=== The Campaign Map ===
 
Broken Crescent features a brand new campaign map spanning from Anatolia and Egypt in the West, through Mesopotamia, Persia, and Afghanistan, all the way to India to the East.
 
Broken Crescent features a brand new campaign map spanning from Anatolia and Egypt in the West, through Mesopotamia, Persia, and Afghanistan, all the way to India to the East.
  
=== Hundreds of New Units ===
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=== New Units ===
Broken Crescent will feature hundreds (250+) of completely new units made from the ground up by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and each faction is balanced and unique with their own strengths.
+
Broken Crescent features hundreds (250+) of completely new units made from the ground up by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and each faction is balanced and unique with their own strengths.
 
 
== The Team and Contributors ==
 
 
 
'''Mapping'''
 
*[[Mirage41]]
 
 
 
'''Coding and Scripting'''
 
*[[Mirage41]]
 
*[[AlphaDelta]]
 
*[[KnightErrant]]
 
*[[GrandViz]]
 
 
 
'''Reaserch Director'''
 
*[[Ahiga]]
 
 
 
'''Skinning'''
 
*[[AlphaDelta]] (leader)
 
*[[Strelac]]
 
 
 
'''Modelling'''
 
*[[AlphaDelta]]
 
*[[Strelac]]
 
*[[Indian_Boy90]]
 
 
 
'''2D Art and Design'''
 
*[[AlphaDelta]]
 
 
 
'''Lead Researchers'''
 
*[[Ahiga]]
 
 
 
'''Music'''
 
*[[Aeranis]] (soundtrack)
 
*[[Ahiga]] (director)
 
*[[AlokaParyetra]] (indian music)
 
 
 
'''Faction Researchers'''
 
*[[Tadzreuli]] (Georgia)
 
*[[Indian_Boy90]] (India)
 
*[[Khaled.Ibn.Waled]] (Muslims)
 
*[[Manuel Komnenos]] (Byzantium)
 
*[[Jermagon]] (Abbasids)
 
*[[Boztorgai_Khan]] (kypchaks names, family tree)
 
 
 
'''Technical Contributors'''
 
*[[Beiss]] of Xenophonia (audio advisor)
 
*[[DeRougemont]] of The Character Names Project (names tutorial)
 
*[[bdh]] for his mapping technique
 
*[[GrumpyOldMan]] mesh editor tool
 
*[[KnightErrant]] models.db entry duplicator, unit cost script, mount to mesh, faction viewer
 
 
 
'''Research Contributors'''
 
*[[John I Tzimisces]] (Armenia)
 
*[[Jerusalem]] (Georgia)
 
*[[Drtad]] (Armenia)
 
 
 
'''Text/Descritption Contributions'''
 
*[[Ahiga]]
 
*[[AdmiringtheEnemyEh?]]
 
*[[teh.frickin.pope]]
 
*[[Ieuano]]
 
*[[Tadzreuli]]
 
*[[Irar]]
 
*[[Jermagon]]
 
*[[Player44]]
 
*[[Kalos]]
 
*[[Bernem]]
 
*[[The Celt]]
 
*[[Keravnos]]
 
*[[Drtad]]
 
*[[Lykaor]]
 
 
 
'''Advertising'''
 
*[[SirPaladin]]
 
*[[Kalos]]
 
*[[Meat Popsicle]]
 
*[[The Celt]]
 
*[[King Arsen]]
 
*[[DreadKing]]
 
*[[Alias]]
 
*[[Drtad]]
 
*[[Ermeni]]
 
*[[Crucifix]]
 
*[[Kobi118]]
 
*[[YodaTwin]]
 
*[[Qarama]]
 
*[[Hissing Fauna]]
 
*[[SickBoy13]]
 
  
==See Also==
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== Releases ==
[[Broken Crescent (form)|Broken Crescent - Mod Registration Form]]
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*[http://www.twcenter.net/forums/showthread.php?t=271786 Broken Crescent 2.0]
 +
*[http://www.twcenter.net/forums/showthread.php?t=274922 Patch 2.01]
 +
*[http://www.twcenter.net/forums/showthread.php?t=140857 Broken Crescent 1.0]
  
 
== External Links ==
 
== External Links ==

Revision as of 06:33, 7 July 2009

Template:Mod Broken Crescent is a modification for Medieval II: Total War.

Summary

Broken Crescent is a total conversion modification for Medieval II: Total War, focusing on the Middle East and its warfare between the years 1174 and 1400. Broken Crescent 2.0 was released on the 23rd of June, 2009 and can be found here.

BC 2.0 features a new and more realistic AoR (area of recruitment) system, a brand new unit balancing system and an adjusted diplomacy system.

Features

Area of Recruitment

Broken Crescent features an Area of Recruitment system. Each faction is assigned its own unique "home regions" in which it is able to recruit units from its factional roster. In the regions it conquers, it is only able to recruit local units and other special variations.

Religion

The modification features the Hindu religion. It will be the official religion of the unique Rajput States faction. In addition, Broken Crescent features the Kypchaks as a fully playable Pagan faction.

Titles

Broken Crescent features a system of titles that brings a level of realism into the gameplay. Certain titles are based on ownership of regions, while others can only be attained by killing the present holder of that title. The Abbasids, for example, begin the game with their faction leader assigned the title of Caliph; this title is hereditary; but if another faction leader defeats the Caliph in battle, he will gain the title.

The Campaign Map

Broken Crescent features a brand new campaign map spanning from Anatolia and Egypt in the West, through Mesopotamia, Persia, and Afghanistan, all the way to India to the East.

New Units

Broken Crescent features hundreds (250+) of completely new units made from the ground up by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and each faction is balanced and unique with their own strengths.

Releases

External Links