Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Buildings (TW3K)"

From TWC Wiki
Jump to navigationJump to search
(draft thing)
 
(bah - green doesn't work on links)
Line 38: Line 38:
 
| 1150
 
| 1150
 
|-
 
|-
! <h6>Building</h6>
+
! <h6>Labourer Conscription Housing</h6>
| Chain
+
| [[Building Chains (TW3K)#Labour|Labour]]
| Level
+
| 3
| Reforms Required / Unlocked
+
| {{Green|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}}
| Resources Required / Unlocked
+
| ~
| Income
+
| ~
| Income Multiplier
+
| ~
| Other Effects
+
| Population Growth +25K
| Cost per Turn
+
| 30
| Base Build Turns
+
| 2
| Base Cost
+
| 1800
 
|-
 
|-
 
! <h6>Building</h6>
 
! <h6>Building</h6>

Revision as of 10:21, 18 October 2019

Building Chain Level Reforms Template:Red / Template:Green Resources Template:Red / Template:Green Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Build Cost
Drifter Workforce Camp
Labour 1 ~ ~ ~ ~ Population Growth +4K ~ 1 700
Temporary Labour Housing
Labour 2 ~ ~ ~ ~ Population Growth +12K 10 2 1150
Labourer Conscription Housing
Labour 3 Template:Green ~ ~ ~ Population Growth +25K 30 2 1800
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost