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Difference between revisions of "Buildings (TW3K)"

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|-
 
|-
 
! <h6>Drifter Workforce Camp</h6>
 
! <h6>Drifter Workforce Camp</h6>
| [[Building Chains (TW3K)#Labour|Labour]]
+
| [[Building Chains (TW3K)#Labour|Labour]] || 1 || ~ || ~ || ~ || ~ || Population Growth +4K || ~ || 1 || 700
| 1
 
| ~
 
| ~
 
| ~
 
| ~
 
| Population Growth +4K
 
| ~
 
| 1
 
| 700
 
 
|-
 
|-
 
! <h6>Temporary Labour Housing</h6>
 
! <h6>Temporary Labour Housing</h6>
| [[Building Chains (TW3K)#Labour|Labour]]
+
| [[Building Chains (TW3K)#Labour|Labour]] || 2 || ~ || ~ || ~ || ~ || Population Growth +12K || 10 || 2 || 1150
| 2
 
| ~
 
| ~
 
| ~
 
| ~
 
| Population Growth +12K
 
| 10
 
| 2
 
| 1150
 
 
|-
 
|-
 
! <h6>Labourer Conscription Housing</h6>
 
! <h6>Labourer Conscription Housing</h6>
| [[Building Chains (TW3K)#Labour|Labour]]
+
| [[Building Chains (TW3K)#Labour|Labour]] || 3 || {{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} || ~ || ~ || ~ || Population Growth +25K || 30 || 2 || 1800
| 3
 
| {{Required|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}}
 
| ~
 
| ~
 
| ~
 
| Population Growth +25K
 
| 30
 
| 2
 
| 1800
 
 
|-
 
|-
 
! <h6>Building</h6>
 
! <h6>Building</h6>
| Chain
+
| Chain || Level || Reforms Required / Unlocked || Resources Required / Unlocked || Income || Income Multiplier || Other Effects || Cost per Turn || Base Build Turns || Base Cost
| Level
 
| Reforms Required / Unlocked
 
| Resources Required / Unlocked
 
| Income
 
| Income Multiplier
 
| Other Effects
 
| Cost per Turn
 
| Base Build Turns
 
| Base Cost
 
 
|-
 
|-
! <h6>Building</h6>
+
 
| Chain
 
| Level
 
| Reforms Required / Unlocked
 
| Resources Required / Unlocked
 
| Income
 
| Income Multiplier
 
| Other Effects
 
| Cost per Turn
 
| Base Build Turns
 
| Base Cost
 
|-
 
! <h6>Building</h6>
 
| Chain
 
| Level
 
| Reforms Required / Unlocked
 
| Resources Required / Unlocked
 
| Income
 
| Income Multiplier
 
| Other Effects
 
| Cost per Turn
 
| Base Build Turns
 
| Base Cost
 
|-
 
! <h6>Building</h6>
 
| Chain
 
| Level
 
| Reforms Required / Unlocked
 
| Resources Required / Unlocked
 
| Income
 
| Income Multiplier
 
| Other Effects
 
| Cost per Turn
 
| Base Build Turns
 
| Base Cost
 
|-
 
! <h6>Building</h6>
 
| Chain
 
| Level
 
| Reforms Required / Unlocked
 
| Resources Required / Unlocked
 
| Income
 
| Income Multiplier
 
| Other Effects
 
| Cost per Turn
 
| Base Build Turns
 
| Base Cost
 
  
 
|}
 
|}

Revision as of 07:56, 19 October 2019

Building Chain Level Reforms Required
Required
/ !Unlocked
Unlocked
Resources Required
Required
/ !Unlocked
Unlocked
Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Build Cost
Drifter Workforce Camp
Labour 1 ~ ~ ~ ~ Population Growth +4K ~ 1 700
Temporary Labour Housing
Labour 2 ~ ~ ~ ~ Population Growth +12K 10 2 1150
Labourer Conscription Housing
Labour 3 !Unlocked ~ ~ ~ Population Growth +25K 30 2 1800
Building
Chain Level Reforms Required / Unlocked Resources Required / Unlocked Income Income Multiplier Other Effects Cost per Turn Base Build Turns Base Cost