Difference between revisions of "Champion (TW3K Character Type)"
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'''Patience'''<br> | '''Patience'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | +25% Chance Capturing Officers (army)<br> | + | <span style="color: #D52F2F;">+25% Chance Capturing Officers (army)<br></span> |
− | + Settlement Damage (commanding) | + | <span style="color: #FF0000;">+ Settlement Damage (commanding)</span> |
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]] | |style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]] | ||
'''Guile'''<br> | '''Guile'''<br> | ||
+8 Cunning <br> | +8 Cunning <br> | ||
− | Enables: Guerilla Deployment (retinue)<br> | + | <span style="color: #A73B3B;">Enables: Guerilla Deployment (retinue)<br></span> |
+25% Chance Ambushing | +25% Chance Ambushing | ||
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
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'''Consideration'''<br> | '''Consideration'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | +50% Reinforcement Range (commanding)<br> | + | <span style="color: #FF0000;">+50% Reinforcement Range (commanding)<br></span> |
Enables: Encourage | Enables: Encourage | ||
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
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+8 Instinct <br> | +8 Instinct <br> | ||
Enables: Scare <br> | Enables: Scare <br> | ||
− | +10 Morale Own Territory (commanding) | + | <span style="color: #FF0000;">+10 Morale Own Territory (commanding) |
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]] | |style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]] | ||
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'''Mobility'''<br> | '''Mobility'''<br> | ||
+8 Authority <br> | +8 Authority <br> | ||
− | +10 Morale Attacking (commanding)<br> | + | <span style="color: #FF0000;">+10 Morale Attacking (commanding)<br></span> |
+25% Battle Running Speed (retinue) | +25% Battle Running Speed (retinue) | ||
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| '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | |style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]] | + | |style="border:1px solid grey; padding:5px; color:black; background:#F5F5F5;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]] |
'''Abundance'''<br> | '''Abundance'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | Assignment: Replenish Supplies <br> | + | <span style="color: #069806;">Assignment: Replenish Supplies <br></span> |
+5 Food Production - Generals (administrator) | +5 Food Production - Generals (administrator) | ||
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
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'''Wisdom'''<br> | '''Wisdom'''<br> | ||
+8 Cunning <br> | +8 Cunning <br> | ||
− | Assignment: Reward the Filial and Incorrupt <br> | + | <span style="color: #069806;">Assignment: Reward the Filial and Incorrupt <br></span> |
+15 Reserves (administrator) | +15 Reserves (administrator) | ||
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
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'''Reach'''<br> | '''Reach'''<br> | ||
+8 Instinct <br> | +8 Instinct <br> | ||
− | +1 Armies (leader/heir/PM) <br> | + | <span style="color: #901292;">+1 Armies (leader/heir/PM) <br></span> |
− | +25% Campaign Movement (commanding) | + | <span style="color: #FF0000;">+25% Campaign Movement (commanding)</span> |
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]] | |style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]] | ||
'''Flexibility'''<br> | '''Flexibility'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | -25% Redeployment Cost (leader/heir/PM)<br> | + | <span style="color: #901292;">-25% Redeployment Cost (leader/heir/PM)<br></span> |
− | +5% Replenishment (commanding) | + | <span style="color: #FF0000;">+5% Replenishment (commanding)</span> |
|} | |} | ||
==Noteable Historic Characters== | ==Noteable Historic Characters== |
Revision as of 05:47, 16 July 2019
The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.
Characteristics
Skill Tree
Skill Tree for Champion | ||||||||
Patience |
__ __ |
Guile |
__ __ |
Consideration |
__ __ |
Vengeance |
__ __ |
Endurance |
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Champion |
Intuition |
Champion |
Mobility |
Champion | ||||
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Abundance |
__ __ |
Wisdom |
__ __ |
Trust |
__ __ |
Reach |
__ __ |
Flexibility |