Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Creating New Campaign Map in Rome Remastered"

From TWC Wiki
Jump to navigationJump to search
(starting)
 
Line 3: Line 3:
 
'''DATA'''\terrain\campaign\heightmap <br>  
 
'''DATA'''\terrain\campaign\heightmap <br>  
 
That's the main game data folder not the mod-folder, cut and paste them from there to your mod-folder!
 
That's the main game data folder not the mod-folder, cut and paste them from there to your mod-folder!
 +
 +
[[Category:Rome Remastered Modding]]

Revision as of 10:26, 7 May 2021

Mesh Heightmap bins

Using a data\terrain\campaign\descr_map_tiles.txt file with differently named .cas and .bin files requested than in the original game will trigger the game to write new .bin files in:
DATA\terrain\campaign\heightmap
That's the main game data folder not the mod-folder, cut and paste them from there to your mod-folder!