Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Dawn of Kingdoms"

From TWC Wiki
Jump to navigationJump to search
Line 28: Line 28:
  
 
[[File:DoK.jpg]]
 
[[File:DoK.jpg]]
 
+
=Overview=
 
The Dawn of Kingdoms is a modifications for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.  
 
The Dawn of Kingdoms is a modifications for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.  
  
=Overview=
 
 
==New Factions==
 
==New Factions==
 
The mod includes all the vanilla factions, plus Aragon and Burgundy, but minus Portugal.
 
The mod includes all the vanilla factions, plus Aragon and Burgundy, but minus Portugal.
 
==Features==
 
==Features==
 +
*Two turns per year (900 turns total)
 +
*Slower population growth
 +
*Lower income per turn

Revision as of 08:41, 15 September 2011

Dawn of Kingdoms
Platform: Medieval II: Total War - Kingdoms Expansion
Mod Type: Campaign enchachment and improvement
Era: same as vanilla (1080-1530)
Mod Leader: Lord Condormanius
Release Status: Beta
Forum: Hosted TWC Forum
Campaign Map:Dawnofkingdomsmap.jpg

>

DoK.jpg

Overview

The Dawn of Kingdoms is a modifications for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.

New Factions

The mod includes all the vanilla factions, plus Aragon and Burgundy, but minus Portugal.

Features

  • Two turns per year (900 turns total)
  • Slower population growth
  • Lower income per turn