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Maneuver warfare

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Revision as of 12:25, 24 December 2010 by CoconutFred (talk | contribs) (Created page with "{{Warfare}} {{Under Construction light}} '''Maneuver warfare''', or '''manoeuvre warfare''', is the term used to describe a concept of warfare that advocates attempting to defea...")
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Warfare & Tactics in:

Warfare and tactics in TW.jpg
The Total War Series

Games

Shogun: Total War
Medieval: Total War
Rome: Total War
Medieval II: Total War
Empire: Total War
Napoleon: Total War

Battle map

Land
Sea

Tactics
Attrition warfare
Rush
Maneuver warfare
Siege
Turtling
Skirmish Warfare
Guides
Infantry Tactics in Empire: Total War

Template:Under Construction light

Maneuver warfare, or manoeuvre warfare, is the term used to describe a concept of warfare that advocates attempting to defeat an adversary by incapacitating their decision-making through shock and disruption brought about by movement. In other words, belligerents attempt to gain a tactical advantage through group flanking and forcing their opponents to take the defence.

A Rush is a form of maneuver warfare, and the term maneuver war refers to a stage in melee battles where belligerents must move to gain favorable ground or a positional advantage.

Details

Maneuver warfare is often regarded as the opposite of attrition warfare; in a battle of attrition, large bodies of men are used to wear the enemy down gradually, while battles adhering to the doctrine of maneuver warfare are often decided very quickly; separate mobile contingents of men, usually grouped, move very quickly to points of interest in order to gain a tactical advantage over the enemy. While attrition armies manily consist of infantry or ranged units, more mobile armies adapted for maneuvering often include cavalry to strike into weak points, mobile infantry to hold up adversaries in order for successful flanking, and sometimes ranged cavalry to harass the rear of enemy armies.

History in Total War

Tactics of maneuvering and rushing have existed since Total War's beginnings in Shogun: Total War. Most battlemaps in Shogun were varied with different terrain, and the deployment zones for players did not stretch all the way across the map, and so rushes developed to seize favorable terrain once deployment ended.

Maneuver warfare evolved in 2009 with the release of Empire: Total War. Under construction!!!!! Blahh


Doctrine

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