Difference between revisions of "Modelling, Textures and Graphics - Modding Index"
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==Modelling== | ==Modelling== | ||
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===3dsMax=== | ===3dsMax=== | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=245179 Applying textures in 3dsmax] - by [[S-te-Fan]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=245179 Applying textures in 3dsmax] - by [[S-te-Fan]] | ||
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==Textures and Normal Mapping== | ==Textures and Normal Mapping== | ||
+ | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=412692 Creating High-Res Normal Maps] - by [[Killerbee]] - <small>missing images but good descriptions</small> | ||
+ | * Tutorial - [https://www.twcenter.net/forums/showthread.php?623878 Learn-by-Example Modelling 04:Multi-layered Normal Maps] - by G|I|Sandy - <small>some images missing</small> | ||
+ | * Answer - [https://www.twcenter.net/forums/showthread.php?t=515053 Wave effect - skinning] - by [[+Mr.Crow+]] | ||
Revision as of 07:00, 13 May 2020
This page lists tutorials and resources related to modelling and graphics programs that will be useful across all Total War games and beyond.
Contents
Modelling
3dsMax
- Tutorial - Applying textures in 3dsmax - by S-te-Fan
Maya
- Tutorial - Modelling in Maya Part 1 - by Comrade the Colonel
- Tutorial - EpicJon's Modeling Tutorials - by EpicJon
Conversion Techniques Between Programs
- Tutorial - Gmax-Tutorial how to convert a geometry to ms3d - by Icedie El Guaraní
Textures and Normal Mapping
- Tutorial - Creating High-Res Normal Maps - by Killerbee - missing images but good descriptions
- Tutorial - Learn-by-Example Modelling 04:Multi-layered Normal Maps - by G|I|Sandy - some images missing
- Answer - Wave effect - skinning - by +Mr.Crow+
2D Graphics
Total War Modding | |
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Indexes to Tools, Tutorials & Resources by Game: | |
Main Categories for Other Modding Pages on the Wiki: | |
Modding Workshops on TWC: | |
Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki |