Difference between revisions of "Modelling, Textures and Graphics - Modding Index"
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This page lists tutorials and resources related to modelling and graphics programs that will be useful across all Total War games and beyond. | This page lists tutorials and resources related to modelling and graphics programs that will be useful across all Total War games and beyond. | ||
Revision as of 05:14, 16 May 2020
This page lists tutorials and resources related to modelling and graphics programs that will be useful across all Total War games and beyond.
Contents
Modelling
3dsMax
- Tutorial - Applying textures in 3dsmax - by S-te-Fan
- Tutorial - Basic modelling with Autodesk - by Lü Bu, re-posted in pdf by Gigantus
Maya
- Tutorial - Modeling and texturing a Hellenistic Helmet | Detailed, Real-time Video Tutorial - posted by Orphydian, video by Mike Hermes
- Tutorial - Modelling in Maya Part 1 - by Comrade the Colonel
- Tutorial - EpicJon's Modeling Tutorials - by EpicJon
Blender
- Tutorial - Learn How to Use Blender 2.68! It's easy! - by Fozzie
Conversion Techniques Between Programs
- Tutorial - Gmax-Tutorial how to convert a geometry to ms3d - by Icedie El Guaraní
Textures and Normal Mapping
- Tutorial - Creating High-Res Normal Maps - by Killerbee - missing images but good descriptions
- Tutorial - Learn-by-Example Modelling 04:Multi-layered Normal Maps - by G|I|Sandy - some images missing
- Answer - Wave effect - skinning - by +Mr.Crow+
2D Graphics
Total War Modding | |
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Indexes to Tools, Tutorials & Resources by Game: | |
Main Categories for Other Modding Pages on the Wiki: | |
Modding Workshops on TWC: | |
Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki |