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Persia (ETW Faction)

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Revision as of 08:16, 8 September 2011 by Frederick (talk | contribs) (Starting Position)
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Persia (ETW Faction)
Persia flag.jpg
Name: Persia
From Game: Empire: Total War
Religion:Islam
Culture: Middle Eastern
Playable:


Starting Position

Persia is an Islamic empire that is quite large for a minor nation, although not always very powerful. They have a relatively stable position at the beginning of the game, with the disorganized and weakening Ottoman Empire to the west, the relatively weak minor nations of Georgia and Dagestan to the north, and the crumbling Mughal Empire to the east. Persia can make an excellent trade partner due to its usually long life and its abundance of territories, and may prove to be a useful ally or buffer against the Ottomans, the Mughals, or (later on) the Maratha.

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – Mughal Empire, Dagestan
  • Enemies – Pirates
  • Religion – Islam
  • Government – Absolute Monarchy
  • Ruler – Hoseyn I (Sultan)
  • Population – 5,967,796
  • Prosperity – Meagre
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Imams – None
  • Hashishins – Mahmood Sharudi (Persia)
  • Scholars – Bahmin Mehani (Kabul), Shahab Na’imi (Esfahan)

Europe Theatre

Esfahan, Persia
  • Starting Buildings – Provincial Barracks, Cannon Foundry, Pasha’s Palace
  • Infrastructure - Basic Roads
  • Population – 4,259,171
  • Wealth – 3000
  • Religion – Islam 100.0%
  • Starting Towns/Ports – Bafq Mines (Iron Mine), Hormozgan Farmland (Not Developed), Na’in Farmland (Peasant Farms), Bandar Abbas (Trading Port), Shiraz (Coffee House), Teheran (Large Madrassa)
  • Later Villages/Ports – Qom (Village), Mashhad (Village), Kermanshah (Village)
Ardabil, Azerbaijan
  • Starting Buildings – Magistrate
  • Infrastructure – Not Developed
  • Population – 1,092,000
  • Wealth – 1400
  • Religion – Islam 95.0%, Orthodox 5.0%
  • Starting Towns/Ports – Zanjan Farmland (Not Developed), Salyan Farmland (Peasant Farms), Tabriz (Craft Workshops Smiths)
  • Later Villages/Ports – Baku (Village), Ganja (Village), Rasht (Village)
Zahedan, Baluchistan
  • Starting Building – Magistrate
  • Infrastructure – Not Developed
  • Population – 162,025
  • Wealth – 0
  • Religion – Islam 100.0%
  • Starting Towns/Ports – Sarbaz Farmland (Not Developed)
  • Later Villages/Ports – Khuzdar (Village), Turbat (Village)

India Theatre

Kabul, Afghanistan
  • Starting Buildings – Magistrate
  • Infrastructure – Not Developed
  • Population – 454,600
  • Wealth – 475
  • Religion – Islam 100.0%
  • Starting Towns/Ports – Balkh Farmland (Peasant Farms), Buklak Farmland (Not Developed)
  • Later Villages/Ports – Mazari Sharif (Village), Herat (Village), Kandahar (Village)
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