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Difference between revisions of "Regions & Provinces Mod"

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== '''History''' ==
 
== '''History''' ==
The mod was started about four years ago. Sb2ean released v2.4 and disappeared after the release. Wherever he is, we wish him well. After that [http://www.twcenter.net/forums/member.php?u=2581 Irishron] took the responsibility and carried out the torch further more and kept the mod alive with his hard and relentless efforts. [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] was the one that made this fun mod kingdoms compatible with his supreme modding skills.
+
The mod was started about four years ago. Sb2ean released v2.4 and disappeared after the release. Wherever he is, we wish him well. After that [http://www.twcenter.net/forums/member.php?u=2581 Irishron]  
 +
 
 +
took the responsibility and carried out the torch further more and kept the mod alive with his hard and relentless efforts. [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] was the one that made  
 +
 
 +
this fun mod kingdoms compatible with his supreme modding skills.
  
  
 
== '''Description''' ==
 
== '''Description''' ==
[http://www.twcenter.net/forums/forumdisplay.php?f=356 Regions Mod] is a M2TW and Kingdoms modification that focuses on the entertaining gameplay rather than historical accuracy. This mod has a basis Spurius' BigMap mod. To this the amount of regions available has been maxxed out to 198 including the Americas. It is now 2 turns per year. The map has been mdoified in favor of ai expansion. And has new religions like Shaman for the Mongols. Regions & Provinces Mod Adds 69 Regions, 7 cultures, 4 religions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory conditions. Currently the the latest version for the mod is v3.72.
+
[http://www.twcenter.net/forums/forumdisplay.php?f=356 Regions Mod] is a M2TW and Kingdoms modification that focuses on the entertaining gameplay rather than historical accuracy. This mod has a basis  
 +
 
 +
Spurius' BigMap mod. To this the amount of regions available has been maxxed out to 198 including the Americas. It is now 2 turns per year. The map has been mdoified in favor of ai expansion. And has new  
 +
 
 +
religions like Shaman for the Mongols. Regions & Provinces Mod Adds 69 Regions, 7 cultures, 4 religions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory  
 +
 
 +
conditions. Currently the the latest version for the mod is v3.72.
  
 
This mod has 7 new factions that are Ireland, Sweden, Mali, Hedjaz, Armenia, Georgia, and the Cumans surplus with many new and challenging units.
 
This mod has 7 new factions that are Ireland, Sweden, Mali, Hedjaz, Armenia, Georgia, and the Cumans surplus with many new and challenging units.
Line 53: Line 63:
  
 
=== Factions ===
 
=== Factions ===
# England
+
# Kingdom of England
 +
# Kingdom of France
 +
# Holy Roman Empire
 +
# Spain
 +
# Republic of Venice
 +
# Sicily
 +
# Republic of Genoa
 
# Scotland
 
# Scotland
# Ireland
+
# Byzantine Empire
# France
+
# Novgorod
# Denmark
+
# The Almoravids
# Milan
+
# Turks
# Sicily
+
# Fatimid Caliphate
# The Papacy
+
# Kingdom ofDenmark
# Spain
 
 
# Portugal
 
# Portugal
# Russia
 
# Sweden
 
# Moors
 
# Turks
 
# Egypt
 
# Byzantium
 
# Venice
 
# Holy Roman Empire
 
 
# Poland
 
# Poland
# Mali
+
# Kingdom of Hungary
# Hedjaz
+
# Kingdom of Georgia
# Georgia
+
# Kingdom of Sweden
 +
# Emirate of Hedjaz
 
# Cumans
 
# Cumans
# Mongols [Emergent]
+
# Kingdom of Armenia
# Timurids [Emergent]
+
# Kingdom of Ireland
 +
# Mali Empire
 +
# The Papacy (Non-playable)
 +
# Mongols (Non-playable)
 +
# Timurids (Non-playable)
 +
# The Aztecs (Non-playable)
  
 
=== '''Other features''' ===
 
=== '''Other features''' ===

Revision as of 21:24, 14 August 2010

Regions & Provinces Mod
Platform and Compatibility: Medieval 2: Total War, Mod Foldered, Requires Kingdoms
Mod type: Total conversion, Medieval era
Important members: Irishron Gigantus
Release Status: Released

Current Version v3.72

Description: A total conversion of Medieval II with a gigantic map covering upto Americas
A small preview of Regions Mod.
Regions mod preview

History

The mod was started about four years ago. Sb2ean released v2.4 and disappeared after the release. Wherever he is, we wish him well. After that Irishron

took the responsibility and carried out the torch further more and kept the mod alive with his hard and relentless efforts. Gigantus was the one that made

this fun mod kingdoms compatible with his supreme modding skills.


Description

Regions Mod is a M2TW and Kingdoms modification that focuses on the entertaining gameplay rather than historical accuracy. This mod has a basis

Spurius' BigMap mod. To this the amount of regions available has been maxxed out to 198 including the Americas. It is now 2 turns per year. The map has been mdoified in favor of ai expansion. And has new

religions like Shaman for the Mongols. Regions & Provinces Mod Adds 69 Regions, 7 cultures, 4 religions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory

conditions. Currently the the latest version for the mod is v3.72.

This mod has 7 new factions that are Ireland, Sweden, Mali, Hedjaz, Armenia, Georgia, and the Cumans surplus with many new and challenging units.

Features

Factions

  1. Kingdom of England
  2. Kingdom of France
  3. Holy Roman Empire
  4. Spain
  5. Republic of Venice
  6. Sicily
  7. Republic of Genoa
  8. Scotland
  9. Byzantine Empire
  10. Novgorod
  11. The Almoravids
  12. Turks
  13. Fatimid Caliphate
  14. Kingdom ofDenmark
  15. Portugal
  16. Poland
  17. Kingdom of Hungary
  18. Kingdom of Georgia
  19. Kingdom of Sweden
  20. Emirate of Hedjaz
  21. Cumans
  22. Kingdom of Armenia
  23. Kingdom of Ireland
  24. Mali Empire
  25. The Papacy (Non-playable)
  26. Mongols (Non-playable)
  27. Timurids (Non-playable)
  28. The Aztecs (Non-playable)

Other features

  • In addition this mod has a addon that incorporates Red Bricked Castles in the Battle map for the East-European Factions.
  • Landbridges are invisible on the Campaign map making it more challenging for the player.
  • Cool Strat models for Kings and Heirs.
  • Europe will now feel the full wrath of the Black Death unless you play blitz.
  • Agart's City/Castle mod, BBB 4.0 & XAI.
  • And Much more

The Team

  • Billydilly for his Heraldry mod addition.
  • Cswoian for his input on adding the Shaman religion and a lot of info on the Cumans.
  • Spurius for making his BigMap available to others.
  • IZob, REDrake, Moon, Dmitri_Harkov, Dristvaan and Ishan for further contributions.