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Difference between revisions of "Res Gestae Total War"

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Intended to be a modification for Rome Total War starting at the beginning of the Second Punic War and taking Rome to the height of her Imperial glory! With aims to improve graphics, historical authenticity and game-play equally as well as being well-balanced.
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[[image:Rgbanner2vz.jpg|center]]
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{{Mod Information Table
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|Platform=[[Rome: Total War]]
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|Mod Type=Total Conversion
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|Era=2nd Punic War onwards
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|Mod Leader=[http://www.twcenter.net/forums/member.php?u=3638 Salvor Hardin]
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|Release Status=Version 4.1
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|Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=149 Here]
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}}
  
''Unfortunately this mod whilst initially looking very comprehensive and promising seems stalled at the moment, though some small items have been released as separate downloads.''
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= Description =
 +
A modification for [[Rome: Total War]] starting at the beginning of the Second Punic War and taking Rome to the height of her Imperial glory! With aims to improve graphics, historical authenticity and game-play equally as well as being well-balanced.
  
Visit [http://www.twcenter.net/forums/forumdisplay.php?f=149 Res Gestae Total War] at TWC for updates.
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= Features =
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* A new map spanning from Scandinavia to Central Africa and to India
 +
* Replaced a couple of factions with some more attractive and interesting ones.
 +
* Multiplayer oriented, the multiplayer is one of the main aspects and gameplay balance is particularly taken care of.
 +
* Unit balancement in order to respect historicity and fun gameplay. If a faction was definetly useless and uncompetitive in history, have been helped a bit to survive on multiplayer.
 +
* Historicity, all units are remade in historical way, so there are completely new unit lists, not huge ones but good ones, of which you are always able to find the sources used and documentated, mainly information taken from osprey books, the several books about uniforms and reconstructions of ancient hera, plus help from several experts on the ancient history.
 +
* The gameplay is balanced by expert multiplayers, plus battles are longer.
 +
* Some other scripting is present.
  
[[Category:TWC Hosted Modifications]]
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= The Team =
[[Category:RTW Mods]]
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===Current Team===
 +
* [http://www.twcenter.net/forums/member.php?u=3638Salvor Hardin]: Coding, Scripting, some Unit Cards
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* [http://www.twcenter.net/forums/member.php?u=3997 Uranos]: Mapping, a lot of Unit Cards
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* [http://www.twcenter.net/forums/member.php?u=12446 Florin80]: Coding, Unit fixing
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===Original Team===
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* [http://www.twcenter.net/forums/member.php?u=799 Prometheus ts]
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* Dave the Hun
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* [http://www.twcenter.net/forums/member.php?u=10491 Isnogood]
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* [http://www.twcenter.net/forums/member.php?u=3257 Prof]
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===Freelance Modders Working With The Team===
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* [http://www.twcenter.net/forums/member.php?u=7354 Morfeasnikos]
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* [http://www.twcenter.net/forums/member.php?u=12506 Octavius Vatco]
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* [http://www.twcenter.net/forums/member.php?u=38403 Hannibal Smith]
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* [http://www.twcenter.net/forums/member.php?u=27604 bladerunner900]
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* [http://www.twcenter.net/forums/member.php?u=33268 hip63]
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* [http://www.twcenter.net/forums/member.php?u=12861 Sarkiss]
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* [http://www.twcenter.net/forums/member.php?u=36435 PatricianS]
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* [http://www.twcenter.net/forums/member.php?u=11611 tone]
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===Other Contributors===
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* [http://www.twcenter.net/forums/member.php?u=7605 SnakeIV]: Greek, Eastern, Egyptian and Carthaginian interfaces
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* The creator of the Roman Cognomen Mod (whom I have been unable to identify): Roman names.
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* [http://www.twcenter.net/forums/member.php?u=10414 TiFlo]: for his Unified Animation Pack, including the animations created by:
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* The Europa Barbarorum team
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* Signifer One
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* riczu_74: strat map generals, named characters and siege icons
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* [http://www.twcenter.net/forums/member.php?u=4025 MasterOfNone] and [http://www.twcenter.net/forums/member.php?u=14529 Xprime]: some map textures
 +
* [http://www.twcenter.net/forums/member.php?u=10517 Vikrant]: strat map units and strat map icons for Maurya
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* The RTR Team: Strat map model for the greek General and Named Character. Some textures from 5.4.1. version
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* eastsidehighrise: sprites for RTR 5.4
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* KAWEH K: many faction icons and banners
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* [http://www.twcenter.net/forums/member.php?u=5528 Arbaces]: Dacian faction icons and banners
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* [http://www.twcenter.net/forums/member.php?u=2411 Alcord]: unit cards for MaximusMinimus and Warspite units
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= History =
 +
 
 +
* Current version is [http://www.twcenter.net/forums/showthread.php?t=425497 4.1]. This version is modfoldered.
 +
* Previous version is 4.0
 +
 
 +
= Visual Material =
 +
 
 +
 
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<gallery>
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Image:11mm3.jpg
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Image:11ow.jpg
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Image:14qb1.jpg
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Image:15gy3.jpg
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Image:19gd.jpg
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Image:40yj1.jpg
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Image:Militia5lk.jpg
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Image:Seleucidempire3ht.jpg
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</gallery>
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= External Links =
 +
* [http://www.twcenter.net/forums/forumdisplay.php?f=149 Hosted Forum on TWC]
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[[Category:RTW_Mods_%28Released%29]]
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[[Category:Res Gestae Total War]]

Latest revision as of 01:58, 19 February 2021

Rgbanner2vz.jpg
Res Gestae Total War
Platform Rome: Total War
Mod Type Total Conversion
Era2nd Punic War onwards
Mod Leader Salvor Hardin
Release Status Version 4.1
Forum / Thread Here


Description

A modification for Rome: Total War starting at the beginning of the Second Punic War and taking Rome to the height of her Imperial glory! With aims to improve graphics, historical authenticity and game-play equally as well as being well-balanced.

Features

  • A new map spanning from Scandinavia to Central Africa and to India
  • Replaced a couple of factions with some more attractive and interesting ones.
  • Multiplayer oriented, the multiplayer is one of the main aspects and gameplay balance is particularly taken care of.
  • Unit balancement in order to respect historicity and fun gameplay. If a faction was definetly useless and uncompetitive in history, have been helped a bit to survive on multiplayer.
  • Historicity, all units are remade in historical way, so there are completely new unit lists, not huge ones but good ones, of which you are always able to find the sources used and documentated, mainly information taken from osprey books, the several books about uniforms and reconstructions of ancient hera, plus help from several experts on the ancient history.
  • The gameplay is balanced by expert multiplayers, plus battles are longer.
  • Some other scripting is present.

The Team

Current Team

  • Hardin: Coding, Scripting, some Unit Cards
  • Uranos: Mapping, a lot of Unit Cards
  • Florin80: Coding, Unit fixing

Original Team

Freelance Modders Working With The Team

Other Contributors

  • SnakeIV: Greek, Eastern, Egyptian and Carthaginian interfaces
  • The creator of the Roman Cognomen Mod (whom I have been unable to identify): Roman names.
  • TiFlo: for his Unified Animation Pack, including the animations created by:
  • The Europa Barbarorum team
  • Signifer One
  • riczu_74: strat map generals, named characters and siege icons
  • MasterOfNone and Xprime: some map textures
  • Vikrant: strat map units and strat map icons for Maurya
  • The RTR Team: Strat map model for the greek General and Named Character. Some textures from 5.4.1. version
  • eastsidehighrise: sprites for RTR 5.4
  • KAWEH K: many faction icons and banners
  • Arbaces: Dacian faction icons and banners
  • Alcord: unit cards for MaximusMinimus and Warspite units

History

  • Current version is 4.1. This version is modfoldered.
  • Previous version is 4.0

Visual Material

External Links