Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Rome Total Realism Anabasis III"

From TWC Wiki
Jump to navigationJump to search
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
*'''Mod name:''' Rome Total Realism Anabasis III (RTRA III)
+
*<big>'''Mod name:''' [[Rome Total Realism Anabasis III]] (RTRA III)</big>
 
*'''Platform:''' RTW-ALX
 
*'''Platform:''' RTW-ALX
 
*'''Brief description''': A total overhaul historical 3rd century BC mod on a brand new "ORBIS TERRARUM" map, faithful to the classic RTRPE unit style.
 
*'''Brief description''': A total overhaul historical 3rd century BC mod on a brand new "ORBIS TERRARUM" map, faithful to the classic RTRPE unit style.
Line 28: Line 28:
  
 
This complete new map has the provinces, rivers and the roads connections finished, but still I must work about many others things in the strat maps like: sparse and dense forest, ground textures, correct cities position, resources, city buildings, population and garrisons and many others things... With this map, I will extract pieces from to create shorter campaigns like: Hamilcar and Hannibal Barca campaigns, Boudicea campaign and other...
 
This complete new map has the provinces, rivers and the roads connections finished, but still I must work about many others things in the strat maps like: sparse and dense forest, ground textures, correct cities position, resources, city buildings, population and garrisons and many others things... With this map, I will extract pieces from to create shorter campaigns like: Hamilcar and Hannibal Barca campaigns, Boudicea campaign and other...
 +
 +
[[Category:RTW Mods (Unreleased)]]

Latest revision as of 16:16, 4 September 2021


SPLASH.jpg

Full Description

Finally, the spanish team of RTRA want to bring our mod to the TWC Community. We began many years ago inspired on Rome Total Realism 6.0, but eventually, we develop our new and original mod. Now we want to present a general view of RTRA III, and we hope that you enjoy the preview.

Factions

The RTRA III factions are 21 (including rebel faction) and some switch factions added in different patches. The names of these factions are in latin for western factions and in greek for eastern ones.

Map

The RTRA III map is a completely new one, called it "ORBIS TERRARUM" and still is under construction. As the factions names, western provinces/cities are named in latin and eastern ones in greek language.

Mostly, in the barbarian zone, it used to be difficult find appropriate region/city names. For this reason, we use roman/greek settlements names which had a native settlement formerly. e.g. ILTIRTA (iberian name) is changed by ILERDA (roman name).

This complete new map has the provinces, rivers and the roads connections finished, but still I must work about many others things in the strat maps like: sparse and dense forest, ground textures, correct cities position, resources, city buildings, population and garrisons and many others things... With this map, I will extract pieces from to create shorter campaigns like: Hamilcar and Hannibal Barca campaigns, Boudicea campaign and other...