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Silk Manufactory (FOTS)

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Revision as of 03:32, 22 October 2012 by Arima (talk | contribs)
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Silk Manufactory (FOTS)
File:Silk Manufactory FOTS.png
Chain Industrial Type
Requires Buildings:
  • Factory
  • Resource:
  • Silk
  • Enables -
    Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 11000
  • +5 per turn to town growth from industrial buildings within this province
  • +2000 to wealth generated by industrial buildings in this province
  • -2 to happiness from modernisation
  • Clan Effects +4 to modernisation (clan development)
    See main article; FotS Buildings


    Description

    A loom can weave the story of the past.

    A silk manufactory significantly adds to the wealth of a province, and helps industry to grow, but access to silk is obviously required before it can be built. As a traditional material and craft process, silk adds to the traditionalist outlook of a province's population. Only one manufactory may be built.

    Mass production of silk fabrics tends to be a craft activity carried out on a grand scale, with many weavers working on many looms. Machine-made silks, while all very fine, lack the subtleties and refinement of handmade cloth. In the mid-19th Century, such silks would have been the height of modernity in Europe, and therefore shunned by those who valued tradition and the "old ways".

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