Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Talk:Total War: Attila Mods"

From TWC Wiki
Jump to navigationJump to search
(Modification Name: release no. no no)
(content moved)
Line 1: Line 1:
==Tips for Editing Table==
 
Explanation of how the columns are used currently - this can evolve!<br>
 
If possible use a description that is already in use (makes sorting more useful!)<br>
 
Please discuss major changes at bottom of this page.<br>
 
===Modification Name===
 
Generally the Mod Name as used on the forum, add (TWA) to show it's for Attila if there's likely to be confusion with similar named mods for the other games.  If there is an existing wiki page for the mod please use that name and link to it.  Please DO NOT put the version number of the release here.
 
  
===Type===
+
See [[TWC_Wiki:Mod_Table_Instructions|here]] for queries about filling in table.
Examples;
 
:'''Fantasy Mod''' - changes setting to a fictional one.
 
:'''Historical Mod''' - changes setting to a different historical era OR concentrates on increasing historical accuracy of original setting
 
:'''Enhancement''' - leaves setting and historical content largely unchanged but changes game-play / graphics / music etc...
 
:'''Add-on''' - adds a very specific item, e.g. a faction, a set of units - doesn't change overall game-play
 
:'''Mod-support''' - needed for other mods to resolve conflicts or add language translations etc - not needed for vanilla game
 
:'''Bug-Fix''' - self explanatory!
 
 
 
===Scope===
 
Examples:
 
:'''Total Conversion''' - aims to change every aspect - normally to convert to a different setting - not recognisable as vanilla game
 
:'''Overhaul''' - changes most aspects, including units/textures
 
:'''Game Play''' - changes like unit stats balancing, economy, diplomacy, possibly also including BAI CAI changes
 
:'''Battle AI''' - focused on AI behaviour in battle
 
:'''Campaign AI''' - focused on AI behaviour in campaign
 
:'''Custom Battle''' - only used for battles - no campaign play
 
:Specific things, if the mod changes one element list that, e.g.
 
::'''Units'''
 
::'''Music'''
 
::'''Languages'''
 
 
 
===Setting===
 
Examples:
 
:'''Original''' - if unchanged from vanilla game
 
:'''Westeros''' for Game of Thrones mods - '''Middle Earth''' for Lord of the Rings mods etc.
 
:'''*th century''' for time shift on same 'campaign map' as vanilla - use <nowiki><span style="display:none">100+*</span></nowiki> to make it sort properly,
 
:e.g. 9th century needs <nowiki><span style="display:none">109</span></nowiki>
 
:'''All''' - for add-ons or fixes that are not dependent on setting
 
 
 
===Parent===
 
If the mod is a sub-mod add a link to the required parent mod here
 
 
 
===Released/Updated===
 
Date of latest release or update - '''please stick to yyyy-mm-dd format''' to make it sort logically!
 
Note; It's not expected that this will always get updated here, but should give users some idea if the mod's been worked on in the last few years or not...
 
 
 
==Queries / Suggestions ==
 

Revision as of 02:22, 30 September 2018

See here for queries about filling in table.