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Difference between revisions of "Total War: Pharaoh"

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(I was hoping more for the page but I am clearly not getting farther: see the previous revision for some ideas what else to include if you're interested in expanding, otherwise this will be published as such)
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The game takes a more narrow approach to the campaign than previous games, focusing on the immediate area of Egypt and the territories it expanded to in its zenith. The scale of the map is smaller than most mainline titles and players experienced with Troy report many similar aspects from interface design to the overall feel of the game, however unlike its immediate historical predecessors it moves away from mythology and goes back to a more strictly historically authentic design. Factions are based around characters rather than fully organized states, with each faction vying for political and military influence. While building in power the player can take part in a side game to acquire political office.
 
The game takes a more narrow approach to the campaign than previous games, focusing on the immediate area of Egypt and the territories it expanded to in its zenith. The scale of the map is smaller than most mainline titles and players experienced with Troy report many similar aspects from interface design to the overall feel of the game, however unlike its immediate historical predecessors it moves away from mythology and goes back to a more strictly historically authentic design. Factions are based around characters rather than fully organized states, with each faction vying for political and military influence. While building in power the player can take part in a side game to acquire political office.
  
Pharaoh launched with both praise and criticism, beginning with mixed reviews. Critics point to lacking innovation and underwhelming content for a full price flagship entry to the series. Some speculate that Pharaoh was a Troy DLC campaign or Saga sequel that was branded into a full title.
+
Pharaoh launched with both praise and criticism, beginning with mixed reviews corresponding to other controversies with Creative Assembly in 2023. Critics point to lacking innovation and underwhelming content for a full price flagship entry to the series. Fans of the project highlight its decently polished campaign despite the smaller scale and some of its immersive battle features.
 
 
* I'm all ears if there's something more positive to lace into the above, I've heard much more criticism than praise so I can give you the former, not so much the latter...
 
  
 
</div>
 
</div>
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==General Information==
 
==General Information==
* campaign start date?
 
 
 
===Campaign Map and Mechanics===
 
===Campaign Map and Mechanics===
 
Total War: Pharaoh's campaign map covers Egypt, the conventional "Holy Land" and Anatolia. Over the course of the game various challenges are added, including an increase in natural disasters, the arrival Sea People invasions, and other challenges particularly affecting public order to simulate the late Bronze Age collapse. The campaign start is quite customizable with the player able to affect starting positions, the conditions of natural disasters, and resource distribution - a more granular way to set up campaign difficulty than older titles.
 
Total War: Pharaoh's campaign map covers Egypt, the conventional "Holy Land" and Anatolia. Over the course of the game various challenges are added, including an increase in natural disasters, the arrival Sea People invasions, and other challenges particularly affecting public order to simulate the late Bronze Age collapse. The campaign start is quite customizable with the player able to affect starting positions, the conditions of natural disasters, and resource distribution - a more granular way to set up campaign difficulty than older titles.
 
* screenies anyone?
 
  
 
===Battle Mechanics===
 
===Battle Mechanics===
 
Pharaoh brings new combat mechanics to the game including: dynamic weather with consequential effect on the battlefield (such as thunderstorms and sandstorms), indication of degrading armor while in combat, spreading fire if one is set on the battlefield, and unit stances to change how units behave when commanded to move. For example, units in a stance to fall back will move backwards, without exposing their front to attack. Various mechanics included in Pharaoh are may be recognized from the late Total War: Arena multiplayer title.
 
Pharaoh brings new combat mechanics to the game including: dynamic weather with consequential effect on the battlefield (such as thunderstorms and sandstorms), indication of degrading armor while in combat, spreading fire if one is set on the battlefield, and unit stances to change how units behave when commanded to move. For example, units in a stance to fall back will move backwards, without exposing their front to attack. Various mechanics included in Pharaoh are may be recognized from the late Total War: Arena multiplayer title.
 
* also screenies, don't want to just yoink them off the steam page...
 
  
 
===Playable Factions===
 
===Playable Factions===
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* Suppiluliuma II
 
* Suppiluliuma II
 
* Kurunta
 
* Kurunta
 
* mostly drawn from wikipedia so any correction is welcome
 
  
 
==Reviews and Media==
 
==Reviews and Media==
 
Pharaoh has received generally positive critical reviews, but has also been the source of substantial controversy which may be considered a turning point for how Creative Assembly develops its titles. It has received praise for its execution of the grand campaign and some of the interesting mechanics included, but heavy criticism for its limited scope, overall limited innovation and high price for what many find to be a Saga-level of content. Surrounding its launch has been community criticism of Creative Assembly's handling of their games, and heavy turbulence in the studio including the cancellation of an unrelated high-budget project and heavy layoffs.  
 
Pharaoh has received generally positive critical reviews, but has also been the source of substantial controversy which may be considered a turning point for how Creative Assembly develops its titles. It has received praise for its execution of the grand campaign and some of the interesting mechanics included, but heavy criticism for its limited scope, overall limited innovation and high price for what many find to be a Saga-level of content. Surrounding its launch has been community criticism of Creative Assembly's handling of their games, and heavy turbulence in the studio including the cancellation of an unrelated high-budget project and heavy layoffs.  
 
* Want to give this a shake for some of the controversy as it's not avoidable but I'd rather not include too many claims without links and linking straight to drama is a bit iffy... hrmf
 
  
 
Critic reviews:
 
Critic reviews:
 
* [https://www.ign.com/articles/total-war-pharaoh-review IGN]
 
* [https://www.ign.com/articles/total-war-pharaoh-review IGN]
 
* [https://www.polygon.com/reviews/23899816/total-war-pharaoh-review-creative-assembly Polygon]
 
* [https://www.polygon.com/reviews/23899816/total-war-pharaoh-review-creative-assembly Polygon]
* [ ]
 
 
Youtube reviews:
 
* a couple choice picks here would be nice
 
* [ ]
 
*
 
 
  
 
</div></div>
 
</div></div>
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*[https://www.twcenter.net/forums/forumdisplay.php?1862-Total-War-Pharaoh-General-Discussion General Discussion]
 
*[https://www.twcenter.net/forums/forumdisplay.php?1862-Total-War-Pharaoh-General-Discussion General Discussion]
 
*[https://www.twcenter.net/forums/forumdisplay.php?2311-Total-War-Pharaoh-AARs Create a Pharaoh AAR!] ([[AAR|What's that?]])
 
*[https://www.twcenter.net/forums/forumdisplay.php?2311-Total-War-Pharaoh-AARs Create a Pharaoh AAR!] ([[AAR|What's that?]])
*Pharaoh review/s on twc
+
<br>
 
 
 
</div>
 
</div>
 
<div class="TWCportal_3">
 
<div class="TWCportal_3">
 
==System Requirements==
 
==System Requirements==
As given through Steam:
+
As given through the [https://store.steampowered.com/app/1937780/Total_War_PHARAOH/ Steam Store]:
  
 
'''Minimum System Requirements:'''
 
'''Minimum System Requirements:'''
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{{TWPortalsPics}}
 
{{TWPortalsPics}}
  
==Other Sources for Pharaoh==
+
==See also==
 
+
* [https://pharaoh.totalwar.com/ Official Pharaoh Site]
===References, reviews etc (temporary; do '''not''' lift full text sections)===
 
* [https://pharaoh.totalwar.com/ Official site]
 
  
* [https://en.wikipedia.org/wiki/Total_War:_Pharaoh Wikipedia (of course :p)]
 
* [https://store.steampowered.com/app/1937780/Total_War_PHARAOH/ Steam page]
 
  
 
<div style="text-align: center;">
 
<div style="text-align: center;">

Revision as of 05:07, 11 December 2023

Welcome to Total War: Pharaoh on the TWC Wiki



Banner for Total War: Pharaoh


Total War: Pharaoh is the latest entry of the Total War Series developed by The Creative Assembly.

Released released in October 2023, this title focuses on the turbulent days of ancient Egypt, set in the late bronze age much like the thematically similar Total War Saga: Troy.


Overview

Total War: Pharaoh is described on Steam:

"In Total War: PHARAOH, the newest entry in the award-winning grand strategy series, immerse yourself in ancient Egypt at the zenith of its power and experience the dramatic events that threaten its destruction. With dynamic real-time battles and incredible turn-based empire management, can you rise above your adversaries to become Egypt’s last great Pharaoh and stand against the collapse of an iconic civilisation?"

The game takes a more narrow approach to the campaign than previous games, focusing on the immediate area of Egypt and the territories it expanded to in its zenith. The scale of the map is smaller than most mainline titles and players experienced with Troy report many similar aspects from interface design to the overall feel of the game, however unlike its immediate historical predecessors it moves away from mythology and goes back to a more strictly historically authentic design. Factions are based around characters rather than fully organized states, with each faction vying for political and military influence. While building in power the player can take part in a side game to acquire political office.

Pharaoh launched with both praise and criticism, beginning with mixed reviews corresponding to other controversies with Creative Assembly in 2023. Critics point to lacking innovation and underwhelming content for a full price flagship entry to the series. Fans of the project highlight its decently polished campaign despite the smaller scale and some of its immersive battle features.

General Information

Campaign Map and Mechanics

Total War: Pharaoh's campaign map covers Egypt, the conventional "Holy Land" and Anatolia. Over the course of the game various challenges are added, including an increase in natural disasters, the arrival Sea People invasions, and other challenges particularly affecting public order to simulate the late Bronze Age collapse. The campaign start is quite customizable with the player able to affect starting positions, the conditions of natural disasters, and resource distribution - a more granular way to set up campaign difficulty than older titles.

Battle Mechanics

Pharaoh brings new combat mechanics to the game including: dynamic weather with consequential effect on the battlefield (such as thunderstorms and sandstorms), indication of degrading armor while in combat, spreading fire if one is set on the battlefield, and unit stances to change how units behave when commanded to move. For example, units in a stance to fall back will move backwards, without exposing their front to attack. Various mechanics included in Pharaoh are may be recognized from the late Total War: Arena multiplayer title.

Playable Factions

At launch, the player may choose to command one of eight leaders who represent the three power factions of the time period.

Ancient Egypt

  • Seti II
  • Amenmesse
  • Twosret
  • Ramesses III

The Canaanites

  • Bay
  • Irsu

Hittite Empire

  • Suppiluliuma II
  • Kurunta

Reviews and Media

Pharaoh has received generally positive critical reviews, but has also been the source of substantial controversy which may be considered a turning point for how Creative Assembly develops its titles. It has received praise for its execution of the grand campaign and some of the interesting mechanics included, but heavy criticism for its limited scope, overall limited innovation and high price for what many find to be a Saga-level of content. Surrounding its launch has been community criticism of Creative Assembly's handling of their games, and heavy turbulence in the studio including the cancellation of an unrelated high-budget project and heavy layoffs.

Critic reviews:

Pharaoh Community on TWC

Discussion:


System Requirements

As given through the Steam Store:

Minimum System Requirements:

OS: Windows 10 64-Bit
Processor: Intel i3-2100 / AMD FX-4300
Memory: 6 GB RAM
Graphics: Nvidia GeForce GTX 660 / AMD R9 270
Storage: 50 GB available space

Recommended Requirements:

OS: Windows 10 64-Bit
Processor: Intel i5-6600/Ryzen 5 2600X
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 1660 Ti / AMD RX 480
Storage: 50 GB available space


Total War: PharaohRome: Total War & Remastered PortalTotal War Saga: TroyTotal War: Three Kingdoms PortalTotal War Saga: Thrones of BritanniaTotal War: Warhammer PortalTotal War: AttilaTotal War: Rome II PortalTotal War: Shogun 2 PortalNapoleon: Total WarEmpire: Total WarMedieval 2: Total War PortalMedieval: Total WarThe Modding Portal

See also