Difference between revisions of "Islam (M2TW Religion)"
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− | + | == Overview == | |
+ | Islam is one of the three major religions in [[Medieval 2 Total War]]. The Islamic factions (the [[Moors]], [[Turks]], and [[Egypt]]ians can start [[Jihad]]s against [[Catholic]] or [[Orthodox]] provinces. | ||
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+ | == Gameplay == | ||
+ | The factions which have Islam as their faith will have several different gameplay options available to them. Most notable however is that the [[Pope]] has no authority over Muslim factions, so Papal missions and threats of [[excommunication]] are no longer present. [[Crusades]] are not available for Muslim factions to initiate, though players may find still their cities designated crusade targets by [[Catholic]] factions. Muslim players do have the option to initiate a [[Jihad]] against enemy cities, which in terms of gameplay is much the same as a Catholic Crusade option. | ||
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[[Category: Medieval 2 Religions]] | [[Category: Medieval 2 Religions]] |
Revision as of 19:36, 28 September 2007
Overview
Islam is one of the three major religions in Medieval 2 Total War. The Islamic factions (the Moors, Turks, and Egyptians can start Jihads against Catholic or Orthodox provinces.
Gameplay
The factions which have Islam as their faith will have several different gameplay options available to them. Most notable however is that the Pope has no authority over Muslim factions, so Papal missions and threats of excommunication are no longer present. Crusades are not available for Muslim factions to initiate, though players may find still their cities designated crusade targets by Catholic factions. Muslim players do have the option to initiate a Jihad against enemy cities, which in terms of gameplay is much the same as a Catholic Crusade option.