Difference between revisions of "Chivalry: Total War"
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==Team== | ==Team== | ||
+ | ===Active Developers=== | ||
+ | *Bull3pr00f-creator of FCRC and more ChivTW based mods, forum moderation. | ||
+ | *Pompeius Magnus-graphics (ancillaries, buildings), ancillary coding, descriptions, historical research, testing; management assistence (for 0.98); forum moderator (all ChivTW forums). | ||
+ | *Athenogoras-conceptions, coding, descriptions, graphics, unit model/texture-changes; forum moderator (all ChivTW forums); currently semi-retired. | ||
+ | *DaVinci-conceptions, coding, descriptions, graphics; design manager v0.4x to v1.051; forum moderator (all ChivTW forums); currently semi-retired. | ||
+ | ===Other Members=== | ||
+ | *Alavaria-testing (official beta tester) | ||
+ | *Atterdag-graphics (events, ancs), anc coding | ||
+ | *Basileios-skinning/modeling units, coding, historical researchment | ||
+ | *BNS-graphics (frontend, interface ui, ancs), anc coding, skinning units (flag bearers) | ||
+ | *Cathar 1209-creating additional historical event-messages (post v1.051) | ||
+ | *Uranos-graphics (unit cards+icons, map enhancements) | ||
+ | ====Voicemod team==== | ||
+ | *dragondale | ||
+ | *Gen.jamesWolfe | ||
+ | *Pseudo Romanus | ||
+ | ====Honorary members==== | ||
+ | *SicilianVespers | ||
+ | *drak10687 | ||
==Included Mods== | ==Included Mods== |
Revision as of 03:15, 13 September 2011
Template:Under Construction heavy
Chivalry: Total War | |
---|---|
Platform: | Rome: Total War |
Mod Type: | Total Conversion |
Era: | Medieval (1072-1222 AD) |
Mod Leader: | Bull3pr00f de Bodemloze |
Release Status: | Version 1.051 Patches 1.055 and 1.07 |
Forum: | Here |
Campaign Map: |
Chivalry:Total War, also known as ChivTW, was started as the Medieval: Total War multiplayer mod on Rome: Total War, is the original and famous total conversion of the RomeTW engine: simulating the medieval era of 1072 to 1222 AD. It featurs a very immersive and challenging campaign experience and design as well as gameplay with a unique style, while still keeping partly the Medieval: Total War atmosphere. It is playable with Rome: Total War 1.5, Barbarian Invasion 1.6 and Alexander 1.7.
Contents
Description
Features
Team
Active Developers
- Bull3pr00f-creator of FCRC and more ChivTW based mods, forum moderation.
- Pompeius Magnus-graphics (ancillaries, buildings), ancillary coding, descriptions, historical research, testing; management assistence (for 0.98); forum moderator (all ChivTW forums).
- Athenogoras-conceptions, coding, descriptions, graphics, unit model/texture-changes; forum moderator (all ChivTW forums); currently semi-retired.
- DaVinci-conceptions, coding, descriptions, graphics; design manager v0.4x to v1.051; forum moderator (all ChivTW forums); currently semi-retired.
Other Members
- Alavaria-testing (official beta tester)
- Atterdag-graphics (events, ancs), anc coding
- Basileios-skinning/modeling units, coding, historical researchment
- BNS-graphics (frontend, interface ui, ancs), anc coding, skinning units (flag bearers)
- Cathar 1209-creating additional historical event-messages (post v1.051)
- Uranos-graphics (unit cards+icons, map enhancements)
Voicemod team
- dragondale
- Gen.jamesWolfe
- Pseudo Romanus
Honorary members
- SicilianVespers
- drak10687