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Difference between revisions of "Pope (M2TW)"

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=== Elections ===
 
=== Elections ===
On the death of the Pope, natural or otherwise, a papal election will be held on the next turn. Any faction with at least one cardinal can participate, and faction leaders can order their cardinals to vote for one of the Preferati, the three cardinals in the game with the highest piety. Leaders can also have their cardinals enter diplomacy with the other cardinals present. Factions can be bribed into having their cardinals vote for the candidate of the briber's choice. The Preferati with the most votes, or the one with the higher piety in the case of a tie, wins the election and becomes the new Pope. The new Pope will think more highly of factions who voted for him, and will be displeased with those who voted against him.
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On the death of the Pope, natural or otherwise, a papal election will be held on the next turn. Any faction with at least one cardinal can participate, including Excommunicated factions, and faction leaders can order their cardinals to vote for one of the Preferati, the three cardinals in the game with the highest piety. Leaders can also have their cardinals enter diplomacy with the other cardinals present. Factions can be bribed into having their cardinals vote for the candidate of the briber's choice. The Preferati with the most votes, or the one with the higher piety in the case of a tie, wins the election and becomes the new Pope. The new Pope will think more highly of factions who voted for him, and will be displeased with those who voted against him. The new Pope also thinks highly of his home faction.
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When a new Pope is elected, all factions are reconciled unless they are at War with the Papal States. If a new Pope is elected from a country at War with the Papal States, he will automatically Reconcile the faction and declare a Ceasefire.
  
 
=== Excommunication ===
 
=== Excommunication ===
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[[Inquisitors]] are rather troublesome little [[characters|campaign map characters]] who are sent by the Pope to 'deal with Heresy' in your region.  Beware that 'dealing with Heresy' can involve assassinating some of your best generals!
 
[[Inquisitors]] are rather troublesome little [[characters|campaign map characters]] who are sent by the Pope to 'deal with Heresy' in your region.  Beware that 'dealing with Heresy' can involve assassinating some of your best generals!
  
[[Category:Medieval 2 Information]]
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[[Category:M2TW Religion]]
[[Category:Medieval 2 Religions]]
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[[Category:M2TW Gameplay and Features]]

Latest revision as of 08:05, 30 October 2020

Papal Standing Screen

Overview

The Pope is the leader of the Papal States faction in the game Medieval 2: Total War. Unlike other factions in the game, the Papal States bear a closer similarity with the non-playable Senate faction from Rome: Total War.

A faction's level of popularity with the pope is shown by the number of crosses it has in the Papal Standing screen (see picture).

This level of popularity or standing will decrease if a faction disobeys or fails missions, if it declares war and remains at war with other Catholic factions, or if its regions have too high a level of heresy.

Gameplay Elements

Missions

Occasionally, the Pope will order a faction to do something. These missions usually have something to do with religion, and include: assassinating heretics, recruiting priests, building churches, joining crusades, cancelling alliances with excommunicated or Muslim factions, ceasing war with Catholic factions, etc.

The Pope will think more highly of you if you complete these missions and will occasionally send you money. Should you refuse the Pope, or openly violate his wishes, you face a severe decrease in papal opinion, if not excommunication. The Pope also has a bad tendency to start Inquisitions if he is dipleased with you, sending inquisitors whose goal seems to be to burn as many of your generals and agents as possible, including your priests, and especially cardinals.

Elections

On the death of the Pope, natural or otherwise, a papal election will be held on the next turn. Any faction with at least one cardinal can participate, including Excommunicated factions, and faction leaders can order their cardinals to vote for one of the Preferati, the three cardinals in the game with the highest piety. Leaders can also have their cardinals enter diplomacy with the other cardinals present. Factions can be bribed into having their cardinals vote for the candidate of the briber's choice. The Preferati with the most votes, or the one with the higher piety in the case of a tie, wins the election and becomes the new Pope. The new Pope will think more highly of factions who voted for him, and will be displeased with those who voted against him. The new Pope also thinks highly of his home faction.

When a new Pope is elected, all factions are reconciled unless they are at War with the Papal States. If a new Pope is elected from a country at War with the Papal States, he will automatically Reconcile the faction and declare a Ceasefire.

Excommunication

See main article: Excommunication

Crusades

See main article: Crusades

Inquisitors

Inquisitors are rather troublesome little campaign map characters who are sent by the Pope to 'deal with Heresy' in your region. Beware that 'dealing with Heresy' can involve assassinating some of your best generals!