Difference between revisions of "Constantine: Rise of Christianity"
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− | {{Mod Information Table | + | {{Mod Information Table |
|Platform=[[Total War: Rome II]] | |Platform=[[Total War: Rome II]] | ||
|Mod Type=Overhaul | |Mod Type=Overhaul | ||
|Era=311 A.D | |Era=311 A.D | ||
− | |Mod Leader=[ | + | |Mod Leader=[[Dresden]] - [https://www.twcenter.net/forums/member.php?235783-Dresden TWC Profile] |
|Release Status=1.2 | |Release Status=1.2 | ||
− | |Forum=[ | + | |Forum=[https://www.twcenter.net/forums/forumdisplay.php?2048-Constantine-Rise-of-Christianity Here] |
|Campaign Map=[[Image:RoC_m.png]] | |Campaign Map=[[Image:RoC_m.png]] | ||
}} | }} | ||
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===Sub-Mods used=== | ===Sub-Mods used=== | ||
− | * [ | + | * [https://www.twcenter.net/forums/showthread.php?640744-Better-AI-Recruitment Better AI Recruitment] (Enhances the campaign AI) |
− | * [ | + | * [https://www.twcenter.net/forums/showthread.php?622971-BullGod-Unit-Icons-Project-v-0-38-(updated-6-Jan-2014) Bullgod style unit cards] (Creates a more accurate portrayal of the unit-cards in-game) |
− | * [ | + | * [https://www.twcenter.net/forums/showthread.php?621093-TTT-Hellbent-s-Traits-Talents-and-Toadies-A-Character-Mod-Overhaul-v-1-6-(Updated-Oct-29th)-(Eastern-Greek-Egyptian-Ancillary-Overhaul-New-Trait-Portraits)-Patch-5-Nomad-DLC-Compatible Traits, Talents, and Toadies (TTT)] (Creates a more immersive system for generals, and agents) |
− | * [ | + | * [https://www.twcenter.net/forums/showthread.php?633346-Lines-of-Battle-New-textures-unit-Previews&highlight=Ahiga Lines of Battle] (Changes the pace of battles) |
=The Team= | =The Team= | ||
− | * [ | + | * [https://www.twcenter.net/forums/member.php?235783-Dresden Dresden] |
− | * [ | + | * [https://www.twcenter.net/forums/member.php?3569-Ahiga Ahiga] |
− | * [ | + | * [https://www.twcenter.net/forums/member.php?61336-Gunny 'Gunny] |
− | * [ | + | * [https://www.twcenter.net/forums/member.php?45371-Maximus183 Maximus183] |
=Visual Material= | =Visual Material= | ||
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=External Links= | =External Links= | ||
− | * [ | + | * [https://www.twcenter.net/forums/forumdisplay.php?2048-Constantine-Rise-of-Christianity Constantine: Rise of Christianity] Forum |
− | * [ | + | * [https://www.twcenter.net/forums/showthread.php?631816-Constantine-Rise-of-Christianity-Main-Thread-and-Download-Link-(Update-September-13)-NEW-Roman-Unit-Expansion Constantine: Rise of Christianity] Download thread |
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[[Category:TWR2 Mods (Released)]] | [[Category:TWR2 Mods (Released)]] |
Latest revision as of 12:15, 18 February 2021
Constantine: Rise of Christianity | |
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Platform | Total War: Rome II |
Mod Type | Overhaul |
Era | 311 A.D |
Mod Leader | Dresden - TWC Profile |
Release Status | 1.2 |
Forum / Thread | Here |
Campaign Map: |
The mod adds a new campaign for Total War: Rome II. It takes place in 311 A.D. where four men, Constantinus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire.
Otherwise known as the Tetrarchy: Civil War.
Contents
History
It was started on the 13th of November 2013 by Dresden with v0.1. A new version was released on the 15th of April, and is still receiving updates.
Description
The mod was created by Dresden with a help of a few other members. It offers a new campaign that is set in 311 A.D. where the Roman Empire is controlled by four men. You are able to play as the controllers of Rome, and other factions that were alive during 311 A.D. Religion now plays a role in the campaign as each of the factions will have different kinds of religion such as Christianity. Certain units have been changed to suit the time period of the campaign. The mod is not compatible with Divide Et Impera, All Factions Playable, Radious Overhaul, and any Turn Per Year mods. A new campaign is needed in order to play the mod once installed
Features
A campaign that is set during the Tetrarchy: Civil War in 311 A.D. Each year lasts 12 turns. There are 12 playable factions during the time period where each faction has its own religion, and leader with a unique appearance, and traits.
Certain unit types have been remade, and added in order to fit the historical time-frame including the unit cards and an increase in unit size. Battles tend to last longer, and units now feel the effect of fatigue.
Main Factions in Campaign
- Constantine (Christianity)
- Ruler of the Roman West. He controls all of Gaul, Hispaniola, Numidia, and Britain. And is a next door neighbor to Maxentius.
- Maxentius (Imperial Religion)
- Ruler of Central Rome. He controls all of Italy, Sicily, and North Africa. He is between Constantinus, and Licinius.
- Licinus (Imperial Religion)
- Ruler of Greece. He controls what was left of Greece.
- Maximinus Daia (Imperial Religion)
- Ruler of Eastern Rome. He controls minor Asia, and Egypt. He is between Licinus, and the Sasanian Empire.
- Sasanian Empire (Zoroastrianism)
- Rules what was known as Parthia. Is next to Maximinus Daia.
Sub-Mods used
- Better AI Recruitment (Enhances the campaign AI)
- Bullgod style unit cards (Creates a more accurate portrayal of the unit-cards in-game)
- Traits, Talents, and Toadies (TTT) (Creates a more immersive system for generals, and agents)
- Lines of Battle (Changes the pace of battles)
The Team
Visual Material
Unit Previews
Other
External Links
- Constantine: Rise of Christianity Forum
- Constantine: Rise of Christianity Download thread