Difference between revisions of "Akthross Total War"
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− | {{Mod Information Table | + | {{Mod Information Table |
|Platform=[[Medieval 2: Total War]]. | |Platform=[[Medieval 2: Total War]]. | ||
|Mod Type=Total conversion. | |Mod Type=Total conversion. | ||
|Era=Medieval Fantasy. | |Era=Medieval Fantasy. | ||
− | |Mod Leader=[ | + | |Mod Leader=[https://www.twcenter.net/forums/member.php?u=35400 Eothese] |
− | |Release Status=[ | + | |Release Status=[https://www.twcenter.net/forums/showthread.php?t=462856 Version 1.1] |
− | |Forum=[ | + | |Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=1729 Hosted Forum] |
|Campaign Map=[[File:arktw2.jpg|350px|Enter Caption Here]] | |Campaign Map=[[File:arktw2.jpg|350px|Enter Caption Here]] | ||
}} | }} | ||
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*[[Third Age: Total War]] team for the use of Elves, Dwarves and Trolls | *[[Third Age: Total War]] team for the use of Elves, Dwarves and Trolls | ||
*[[Call of Warhammer]] team for the use of Skeleton models. | *[[Call of Warhammer]] team for the use of Skeleton models. | ||
− | *[ | + | *[https://www.twcenter.net/forums/member.php?u=39441 IVIarkI2I] for his teachings and general help along the way. |
* Everybody in the Mod Workshop for their invaluable help over the years! | * Everybody in the Mod Workshop for their invaluable help over the years! | ||
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− | [[Category:M2TW Mods ( | + | [[Category:M2TW Mods (Released)]] |
[[Category:Akthross Total War]] | [[Category:Akthross Total War]] |
Latest revision as of 11:50, 18 February 2021
Akthross Total War | |
---|---|
Platform | Medieval 2: Total War. |
Mod Type | Total conversion. |
Era | Medieval Fantasy. |
Mod Leader | Eothese |
Release Status | Version 1.1 |
Forum / Thread | Hosted Forum |
Campaign Map: |
Contents
Description
Akthross Total War is a fantasy mod for Kingdoms that is based on the book A Tale of Akthross: The Seeker and the Mage. This excellent mod allows you to take part in the classic Good vs Evil fight. Playing as an "evil" faction will give you a completley different perspective of Akthross compared to a "good" faction. As a player of an "evil" faction you will have to capture a settlement known as The Heavens Gate which is at the heart of the "good" factions and protected by a Warden of the Gate. While playing as a "good" faction will require you to stop and drive the invading hordes far enough back to capture the settlements key to them!
Features
- Brand new map!
- New models.
- New animations.
- Three custom settlements have been added!
- More balance and tweaks.
- Fully reworked campaign AI!
Version 1.1 This version includes some more features which are shown below:
- More village regions to the Human Kingdoms.
- Adds unit recruitment to palace buildings.
- A more balanced and tweaked EDU and EDB file which have info on units and buildings having unit recruitment info and conditions.
- Adds basic text description to all buildings and units.
- Additional scripting.
Factions
This fantasy world wouldnt be complete without a whole new list of factions and I bet your wondering who is "good" and who is "evil"
Good Factions
- Humans
- Elves
- Dwarves
- Gnomes
- Askan
- Tulkan
Evil Factions
- Ogres
- Goblins
- Hobgoblins
- Centaurs
- Orcs
- Trolls
Credits
- THERA, Legacy of the Great Torment team for the use of Uruks, Samurai and Romans.
- Third Age: Total War team for the use of Elves, Dwarves and Trolls
- Call of Warhammer team for the use of Skeleton models.
- IVIarkI2I for his teachings and general help along the way.
- Everybody in the Mod Workshop for their invaluable help over the years!