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Revision as of 18:36, 4 March 2008
Contents
Whats WTW ?
World Total War is a major mod project for Medieval Total War 2.
It will be for World War 2 ambientation.
Players will can recreate huge ww2 battles under a total war scenario!
Main Goal features
- Tanks!
- Riflemen, automatic infantery, infantery mech and mgs.
- Diverse artillery
Cities are cities lol
Castles are industrial regions(?)
Is it MTW2 enouth to support this ?
Musketmen could be riflemen.
Elephant cannon could be tanks!!
Elephant misile could be inf mech
Ribault could be mgs
Serpentine could be some anti-tank gun, like 88
Cannons could be diverse artillery
rocket launcher as modern rocket launcher
Staked-pikes could be anti-tank trenches ?
Where is the main web page project?
World Total War Mod Offitial site
Who is in this project ?
Council
Founder --MisticVisions 18:35, 4 March 2008 (CST)
Project Council:
- Public Relations manager
- Project manager
- CV manager
WorkGroups
- Script
- Graphics
- Sound
How to developpe this mod?
Since it will be difficult and we dont know how the mtw2 engine will be able to "accomplish"...
It will be developped under a short cycle rush "agile development"
Example: "Battle of Kursk" WTW 0.1
Working minirealise 0.1 version will be only.
Factions
- 2 Factions:
Axis vs CCCP
Units
1 unit per faction: name: german panzer-tiger vs russian t-34
original unit: "war elephant cannon" Its not necesary to remake skin, we could imaginate that the elephant is a tank... lol
Requirements:
Numer units per squad:
t-34: 4
panther: 3
Hitpoints:
Panzer 4
t-34: 3
Fire cadence:
panzer:
t-34:
Speed:
panzer: +
t-34: -
firepower:
panzer: +
t-34: -
So in this phase we will achieve only a calibration parameter.
Strategic
several cities and a little landscape. No more, Only names.
Only a nice icon for units label.
As simple as that!
With that we will have one functional version to move on.
Who wants to play this mod ?
--MisticVisions 18:35, 4 March 2008 (CST)