Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Sikh Warriors (ETW Unit)"

From TWC Wiki
Jump to navigationJump to search
(Created page with "{{TW Unit|image=Image:East_sikh_warrior.png |Class=Melee Infantry |Unit Size=160 men |Weaponry=Swords |Region=North Western India |Recruitment Cost=930 |Upkeep Cost=230...")
 
m
Line 22: Line 22:
 
Sikh Warriors fight in the style of their ancestors using a sword and shield, in practice they are largely useless and a player should never recruit them if it all possible. Outdated at the start of the game they only get worse as the game goes on, as soon as Line Infantry start getting Fire By Rank these units should all be disbanded to save upkeep costs. In regards to their stats they are not too impressive, they are barely an improvement over their musket wielding counterparts although they are cheaper to recruit and maintain.
 
Sikh Warriors fight in the style of their ancestors using a sword and shield, in practice they are largely useless and a player should never recruit them if it all possible. Outdated at the start of the game they only get worse as the game goes on, as soon as Line Infantry start getting Fire By Rank these units should all be disbanded to save upkeep costs. In regards to their stats they are not too impressive, they are barely an improvement over their musket wielding counterparts although they are cheaper to recruit and maintain.
 
==Factions==
 
==Factions==
 
+
*[[Image:Punj_12.jpg|25px]] [[Punjab (ETW Faction)|Punjab]]
  
 
[[Category:Empire Total War Units]]
 
[[Category:Empire Total War Units]]
 
[[Category:ETW Infantry]]
 
[[Category:ETW Infantry]]

Revision as of 17:37, 28 February 2013

Sikh Warriors (ETW Unit)
East sikh warrior.png
Class Melee Infantry
Unit Size 160 men
Weaponry Swords
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region North Western India
Recruitment Cost 930
Upkeep Cost 230
Turns to Build
Unit Limit
Building Requirements Barracks
Technology Requirements None
Attributes
  • Can guard
  • Can hide in woodland
  • Can hide in light scrub
  • Resistant to heat fatigue
  • Grappling hooks
  • East sikh warriors icon.pngSikhs are an independently-minded people, fiercely brave, and extremely adept in battle.

    Overview

    Sikhs are a distinctive community from northern India; they are easily recognised by their turbans, beards and uncut hair. They also carry swords as one of the marks of their faith, and sometimes for less ceremonial purposes. In addition to being a devout people, Sikhs have a proud martial tradition, like many in the Punjab. As fighters, they are fierce foes, and rightly feared by their neighbours and enemies.

    Historically, Sikhism is the youngest of the world’s major religions. The word “sikh” can be translated as disciple or pupil. Arising in 15th Century Mughal India, the leaders of the new faith were often persecuted by the Mughals, although sometimes for political rather than religious reasons. With the decline in Mughal power, the Sikhs managed to carve out a kingdom of their own, and gave the advancing British several nasty shocks. It is noticeable that the British Raj later made very extensive use of Sikh troops. Even today, when Sikhs are only a tiny percentage of India’s population, they represent a substantial part of the Indian Army’s officer corps.

    Details

    Sikh Warriors fight in the style of their ancestors using a sword and shield, in practice they are largely useless and a player should never recruit them if it all possible. Outdated at the start of the game they only get worse as the game goes on, as soon as Line Infantry start getting Fire By Rank these units should all be disbanded to save upkeep costs. In regards to their stats they are not too impressive, they are barely an improvement over their musket wielding counterparts although they are cheaper to recruit and maintain.

    Factions