Difference between revisions of "Woad Warriors (RTW unit)"
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− | [[Image: Woad_Warrior_unit_card_(RTW).png]] Woad | + | [[Image: Woad_Warrior_unit_card_(RTW).png]] Religion and magic are powerful reasons for bravery. Woad warriors are brave fighters - and mad. |
==Overview== | ==Overview== | ||
Religion and magic are powerful reasons for bravery. | Religion and magic are powerful reasons for bravery. |
Revision as of 16:32, 3 February 2014
Religion and magic are powerful reasons for bravery. Woad warriors are brave fighters - and mad.
Overview
Religion and magic are powerful reasons for bravery.
Woad warriors are brave fighters - and mad. They disdain armor and most clothing, preferring to paint themselves with intricate and stylized magical designs in woad (a blue dye) to deflect enemy blows and missiles. The patterns created can be elaborate and almost inhuman, and are supposed to be unnerving for enemies unused to such practices. Belief in magic also armors the woad warriors against fear, and makes them savage, dangerous and not-quite-controllable fighters. Woad warriors carry only blades and shields but it is a foolish commander indeed who underestimates their impact in battle!
Details
Woad Warriors are painted soldiers recruited exclusively by Britannia. Since a city may only have a temple to one deity, you are required to choose whether or not a city can recruit Druids, Woad Warriors and Head Hunters, or an increase of tradable goods in a particular city. This makes the general availability of all three units somewhat more limited.
Woad Warriors are similar to Naked Fanatics that are recruited by other barbarian factions. The biggest difference is Woad Warriors are recruited from a particular Shrine opposed to a Sacred Grove. Like Naked Fanatics, these soldiers’ lack of armor and low defense make them particularly susceptible to missile fire.