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Difference between revisions of "Modding News Front Page Announcements 2020"

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This is a compiled list of the year's TWC Front Page News Announcements about mods (updated approx. monthly) - to view latest modding announcements view [http://www.twcenter.net/forums/forumdisplay.php?734 here] to request an announcement go [http://www.twcenter.net/forums/announcement.php?f=734&a=452 here].  Please do not add mod update information directly to this page - release and update information which hasn't had an announcement can be added to the Wiki [[:Category:Portals| game portal pages]] and/or the [[:Category:Mod_Finder_Tables| mod finder tables]].
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This is a compiled list of the year's TWC Front Page News Announcements about mods (updated approx. monthly) - to view latest modding announcements view [https://www.twcenter.net/forums/forumdisplay.php?734 here] to request an announcement go [https://www.twcenter.net/forums/announcement.php?f=734&a=452 here].  Please do not add mod update information directly to this page - release and update information which hasn't had an announcement can be added to the Wiki [[:Category:Portals| game portal pages]] and/or the [[:Category:Mod_Finder_Tables| mod finder tables]].
  
  

Revision as of 07:55, 15 February 2020

This is a compiled list of the year's TWC Front Page News Announcements about mods (updated approx. monthly) - to view latest modding announcements view here to request an announcement go here. Please do not add mod update information directly to this page - release and update information which hasn't had an announcement can be added to the Wiki game portal pages and/or the mod finder tables.


For 2019 announcements see: Modding News Front Page Announcements 2019

Total War: Warhammer

Steph's Warhammer Overhaul - Recruitment Diversity

SWO-RD_brt.jpg

SWO-RD for Total War: Warhammer II has been updated! Bretonnia has been added, with its full heraldic roster, and so have the new units from the recent DLCs, and there's a new Dynamic Manpower System, based on the number and size of the settlements and recruitment buildings you own.


Total War: Attila

Mugen's Medieval 1212

Mugen's Medieval 1212 is a beta-release submod for Medieval Kingdoms Total War for Total War: Attila. It provides 4 turns per year, increased zoom on the campaign map, and changes to military tech, armies, edicts, tax rates, generals, skill traits, morale, and much more...


Total War: Rome II

AAA Generals

AAAPunicGeneralsNews.png

AAA Punic Generals for Total War: Rome II has now been released! This mod is the latest in a series; it changes the appearance of generals based on Age, Advancement and Acclimatisation.

Demetrios Poliorketes

DemetriosPoliorketes.jpg

New previews have been released for Demetrios Poliorketes for Total War: Rome II, showing details of the land rosters of Demetrios, Lysimachos, Pyrrhos and Ptolemy!


Empire: Total War

Nine Years' War

NineYearsWarSubmod.jpg

The Nine Years' War submod for Colonialism 1600 AD for Empire: Total War is drawing closer to release. For now, though, feast your eyes on the latest previews, and look back at previously posted images to see what has already been done!


Medieval II: Total War

Aurei Imperii

AureiImperii.png

Aurei Imperii for Medieval II: Total War is a mod that starts in 150 BC, just before the 3rd Punic War and the Achaean War. The mod includes improved AI, recruitment based on area of influence and government system, traits for improved gameplay and role-play and much more.

DCI: Last Alliance

DCI-LA-Mordor.jpg

One ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them. One by one, the free peoples of Middle Earth shall fall to the power of the Ring. Some will resist but the power of the Ring will not be undone. The DCI team proudly present Mordor of the Second Age, in the Third Age: Total War submod project DCI: Last Alliance.

Falcom Total War III

OneRulerOnEarth.jpg

One Ruler on Earth is a submod under development for Falcom Total War III for Medieval II: Total War - Kingdoms. It's set from the 13th to 17th centuries and provides new factions and overhauled unit rosters. A new beta build has been released, with balance changes and the addition of Egypt, Mali, China, and Korea to custom battles.

Hyrule Total War: Classic Ultimate

HyruleTW-SkyCity.jpg

Hyrule Total War: Classic Ultimate for Medieval II: Total War - Kingdoms now has three alternative campaigns, a working Sky City custom settlement, an Oocca strat-model, new skins, new unit cards, gameplay changes and more!

The Great Conflicts

TGCPublicAlphaNews.png

After more than ten years of ups and downs, The Great Conflicts for Medieval II: Total War - Kingdoms has its public alpha release today! Please bear in mind that this is not a full release - but the mod team needs your feedback, and hopes this alpha release will whet your appetite for more!



Rome: Total War

Classical Age Total War

catw8.jpg

The Year is 88 BC. The ancient world is a troubled place. Sulla will soon take his first command in the East against a menacing Mithridates; there will be civil war in Rome; and from the Balkans a huge army will attack the Roman province of Macedonia. The Mithridatic wars will last until 63 BC, bringing fame to a certain Gnaeus Pompeius... CATW 08 for Rome: Total War introduces brand new factions like the Saka, the Indo-Greeks, Kush and the elusive Yuezhe nomads.

Nation, Empire - War

NationEmpireWar.jpg

Nation, Empire - War for Rome: Total War - Barbarian Invasion will include new buildings, new models, new units, new textures, a rearranged menu, and a huge map - among other things.

Sudamerica Total War

Sudamerica Total War is a South America-based mod for Rome: Total War - Alexander; and it now has a demo release! Why not try out the mod and help it to become even better by reporting any bugs you find?


Tools

RTW Ancillary Editor

Vercingetorix's RTW Ancillary Editor for Rome: Total War is now working once more, thanks to Gigantus's addition of several dll files to the download.