Difference between revisions of "Total War Series"
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===Campaigns=== | ===Campaigns=== | ||
The Campaign has, throughout the series, tasked the player with the management of his empire, as well achieving military dominance over the map. Players must choose from a selection of historically-rooted factions and play against a number of rival computer-controlled rivals, with the ability to play as different factions unlocked by successfully conquering and eliminating that particular faction in a campaign. The Campaign is turn-based, with battles being fought in real-time. | The Campaign has, throughout the series, tasked the player with the management of his empire, as well achieving military dominance over the map. Players must choose from a selection of historically-rooted factions and play against a number of rival computer-controlled rivals, with the ability to play as different factions unlocked by successfully conquering and eliminating that particular faction in a campaign. The Campaign is turn-based, with battles being fought in real-time. | ||
− | ===Campaign Map=== | + | ====Campaign Map==== |
The Campaign Map is divided into a number of regions, each occupied by one major settlement. | The Campaign Map is divided into a number of regions, each occupied by one major settlement. | ||
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===Resources=== | ===Resources=== | ||
Resources are distributed statically across the Campaign Map. | Resources are distributed statically across the Campaign Map. |
Revision as of 22:29, 13 January 2008
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Total War Series |
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Total War: Three Kingdoms - Portal Total War Saga: Thrones of Britannia Medieval II: Total War - Portal |
Total War is a video game series developed exclusively by The Creative Assembly. The series boasts four major installments, each with a number of additional expansion packs, and a thriving modding community. The Creative Assembly] has partnered with various publishers over the life of the series, and is currently working with Sega for the upcoming Empires: Total War. The game is comprised of two interdependent maps. Specifically, the Campaign Map, which combines a Risk-style playing field with real-time strategy elements, and the Battle Map which allows players to conduct military engagements, as an asset their Campaign Map abilities. The series is widely recognized as being the first to introduce large-scale military battlefields in a game. For this reason, Rome: Total War was selected to power the simulations on Time Commanders.
Contents
Gameplay
This section discusses elements of gameplay that are common to each game in the series. There are significant evolutions and additions that can be found on each game's page.
Campaigns
The Campaign has, throughout the series, tasked the player with the management of his empire, as well achieving military dominance over the map. Players must choose from a selection of historically-rooted factions and play against a number of rival computer-controlled rivals, with the ability to play as different factions unlocked by successfully conquering and eliminating that particular faction in a campaign. The Campaign is turn-based, with battles being fought in real-time.
Campaign Map
The Campaign Map is divided into a number of regions, each occupied by one major settlement.
Resources
Resources are distributed statically across the Campaign Map.
Games
Shogun: Total War
Shogun: Total War was published in 2000 by Electronic Arts. Shogun: Total War Mongol Invasion was released in 2001, placing the player in the mist of a fictionalized invasion of Japan by the Mongol Horde.
Medieval: Total War
Medieval: Total War was published in 2002 by Activision. Medieval: Total War Viking Invasion expansion was released in 2004, adding a new campaign that encompassed the Viking expansion into Europe.
Rome: Total War
Rome: Total War was published in 2004 by Activision. It was followed by Barbarian Invasion expansion in 2005, which added a number of features to the game, including religion became a far more significant factor, as did the fealty of a player's generals, and, as in Shogun: Total War Mongol Invasion, hordes were introduced to the game. In the same year, Rome: Total War Alexander was released, although it did not include any new features.
Medieval II: Total War
Medieval II: Total War was published in 2006 by Sega. The Kingdoms expansion was released in 2007, adding four new campaigns, a number of factions, and extending the map to include the New World.
Empires: Total War
Empires: Total War is slated for release in 2008, and will be published by Sega.