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Difference between revisions of "Landless Rabble (ETW Unit)"

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(Created page with "{{TW Unit|image=Image:Landless rabble.png‎ |Class=Mob |Unit Size=200 men |Weaponry=Agricultural Tools |Region=Worldwide |Recruitment Cost=320 |Upkeep Cost=80 |Buildi...")
 
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*[[Image:punj_12.jpg|25px]] [[Punjab (ETW Faction) | Punjab]]
*[[Image:Mughal_Flag.png|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
 
 
*[[Image:Mysore_flag.jpg|25px]] [[Mysore (ETW Faction) |Mysore]]
 
*[[Image:Mysore_flag.jpg|25px]] [[Mysore (ETW Faction) |Mysore]]
*[[Image:Afghanistan.jpg|25px]] [[Afghanistan (ETW Faction) |Afghanistan]]
 
*[[Image:Persia_flag.jpg|25px]] [[Persia (ETW Faction) | Persia]]
 
  
  
 
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[[Category:Empire Total War Units]]

Revision as of 18:09, 12 March 2013

Landless Rabble (ETW Unit)
Landless rabble.png
Class Mob
Unit Size 200 men
Weaponry Agricultural Tools
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Worldwide
Recruitment Cost 320
Upkeep Cost 80
Turns to Build
Unit Limit
Building Requirements Zamindar's Court
Technology Requirements None
Attributes
  • Can guard
  • Can hide in woodland
  • Can hide in light scrub
  • Grappling Hooks
  • Resistant to heat fatigue

  • Landless rabble icon.pngA mob, armed with whatever they have been able to steal.

    Overview

    These people are hardly even peasants, as they do not have any land to work. But they can still be pushed into taking up arms, a desperate action for such folk. At best, they will be armed with agricultural tools (these can still kill in angry hands) and whatever they have managed to loot.

    They are of dubious military worth.

    Description

    Like all "Mob" units Landless Rabble are worse than useless. They're morale is so bad that you shouldn't even contemplate using them in battle, they run the risk of routing before even coming in contact with the enemy; in conjunction with other lower morale units like Militia they could even cause a chain rout. Perhaps they're only use is guarding cities and ports in desperate times. They will be of no use if an invasion or a rebellion does happen however unlike Militia.

    Factions