Total War: Shogun 2: Rise of the Samurai: Difference between revisions
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Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units: | Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units: | ||
*Sword Infantry | *Sword Infantry | ||
**[[Sword Attendants (ROTS Unit)]] | |||
*General | *General | ||
*Heavy Infantry | *Heavy Infantry | ||
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Shogun 2: Rise of the Samurai is a downloadable content expansion for Total War: Shogun 2, concentrating on the beginning of the Samurai period in feudal Japan.
Overview
The Rise of the Samurai campaign is set 400 years before the original Shogun 2 campaign. It focuses on the Genpei War. The base game Total War: Shogun 2 is required to play the expansion.
Features
The Rise of the Samurai pack adds;
- 16 new land units including swordsmen, spearmen, archers, and cavalry types.
- 4 new Hero units.
- 10 new naval units.
- 3 new naval special abilities.
- 4 new agent types with their own unique skill trees
- 1 new historical battle - Anegawa (1570).
Clans
There are 6 to choose from in Rise of the Samurai:


Units
Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units:
- Sword Infantry
- General
- Heavy Infantry
- Spear Cavalry
- Missile Cavalry
- Special Infantry
- Bow Infantry
- Heavy Ship
- Medium Ship
- Trade Ship
- Light Ship


