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- 04:33, 7 February 2022 (diff | hist) (+58) Total War: Rome Remastered - Modding (→PBR: fix link)
- 01:57, 3 February 2022 (diff | hist) (+1,027) IWTE - Rome Remastered Functions (→Texture Conversion)
- 01:49, 3 February 2022 (diff | hist) (+36) Blender hints and tips (templates)
- 08:20, 2 February 2022 (diff | hist) (+217) Blender hints and tips (→Animations)
- 11:14, 25 January 2022 (diff | hist) (+538) Rome: Total War's Animation Modification (→Rome Remastered Animation List)
- 08:38, 29 December 2021 (diff | hist) (+49) Rome: Total War's Animation Modification (→Rome Remastered Animation List)
- 08:36, 29 December 2021 (diff | hist) (+2,179) Rome: Total War's Animation Modification (→Rome Remastered Animation List: added the additional feral_ anims that can be added via overrides file)
- 07:42, 22 December 2021 (diff | hist) (+13) Rome: Total War's Animation Modification
- 07:41, 22 December 2021 (diff | hist) (+9,560) Rome: Total War's Animation Modification (added Feral's list of the anims for Rome Remastered)
- 13:12, 21 December 2021 (diff | hist) (0) IWTE - Units in Blender/Milkshape (→Animations - General Tips)
- 13:12, 21 December 2021 (diff | hist) (+307) IWTE - Units in Blender/Milkshape (→Units - General Tips)
- 13:12, 21 December 2021 (diff | hist) (+69) N File:20fps.jpg (Seting 20fps in Blender Category:RTW Modding Images) (current)
- 12:56, 7 December 2021 (diff | hist) (+6) Campaign Map Not Loading: RTW (→Rome Remastered Specific Issues)
- 13:05, 4 December 2021 (diff | hist) (-4) Unit Models in Rome Remastered (→EDU multiple soldier and upgrade options)
- 12:22, 3 December 2021 (diff | hist) (+315) Unit Models in Rome Remastered (→EDU multiple soldier and upgrade options)
- 12:14, 3 December 2021 (diff | hist) (+1,201) Unit Models in Rome Remastered
- 12:04, 3 December 2021 (diff | hist) (+989) Unit Models in Rome Remastered (→Ethnic Model Variations)
- 11:55, 3 December 2021 (diff | hist) (+1,761) Unit Models in Rome Remastered
- 11:34, 3 December 2021 (diff | hist) (-4) Total War: Rome Remastered - Modding (204 note)
- 06:08, 30 November 2021 (diff | hist) (+173) Spot fx animations and effects (note about spot_fx not applying to settlement view)
- 07:49, 23 November 2021 (diff | hist) (+161) Spot fx animations and effects (→Changing spot_fx cas files)
- 07:48, 23 November 2021 (diff | hist) (+29) Spot fx animations and effects (→Changing models_spot cas files)
- 07:47, 23 November 2021 (diff | hist) (+1,786) Spot fx animations and effects
- 07:43, 23 November 2021 (diff | hist) (+124) N File:Horse-with-constraints.jpg (Horse armature converted to de-parented version and given child-of constraints Category:RTW Modding Images) (current)
- 07:35, 23 November 2021 (diff | hist) (+80) N File:Rtw-anim-object.jpg (RTW animated object button in IWTE Category:RTW Modding Images) (current)
- 07:30, 23 November 2021 (diff | hist) (+295) Spot fx animations and effects
- 07:28, 23 November 2021 (diff | hist) (+533) Spot fx animations and effects
- 07:24, 23 November 2021 (diff | hist) (+745) Spot fx animations and effects (→Spot_fx)
- 07:23, 23 November 2021 (diff | hist) (+87) N File:Spot fx.jpg (How a spot_fx file should look in Blender Category:RTW Modding Images) (current)
- 07:11, 23 November 2021 (diff | hist) (+1,041) Spot fx animations and effects
- 07:01, 23 November 2021 (diff | hist) (+784) N Spot fx animations and effects (Created page with "Effects such as smoke, or animated effects such as the gatehouse flags are added to RTW and Rome Remastered using the spot_fx system. The spot_fx is a .cas model which gives...")
- 06:11, 24 October 2021 (diff | hist) (+139) IWTE - convert M2TW siege engine to RTW (→Adjusting the model to suit RTW/RR) (current)
- 06:10, 24 October 2021 (diff | hist) (+100) N File:Rename-bones.jpg (Where to rename the bones for siege engines in Blender Category:RTW Modding Images) (current)
- 06:05, 24 October 2021 (diff | hist) (+122) N File:Splitting.jpg (How to split an object into components weighted to one bone only in Blender. Category:RTW Modding Images) (current)
- 06:04, 24 October 2021 (diff | hist) (+56) IWTE - convert M2TW siege engine to RTW
- 06:02, 24 October 2021 (diff | hist) (+79) Template:IWTE
- 06:00, 24 October 2021 (diff | hist) (+8,256) N IWTE - convert M2TW siege engine to RTW (Created page with "This article will demonstrate how to convert the M2TW catapult for use in RTW or Rome Remastered. Other siege engines should be able to be converted using a similar process,...")
- 12:08, 20 October 2021 (diff | hist) (+552) IWTE - Rome Remastered Functions (added direction stuff)
- 11:56, 20 October 2021 (diff | hist) (+15) IWTE - Rome Remastered Functions (new links)
- 11:40, 20 October 2021 (diff | hist) (+1,067) IWTE - Rome Remastered Functions (→Task File Launch (includes textures): task file section updated)
- 05:32, 8 October 2021 (diff | hist) (-1) Total War: Rome Remastered - Modding (→Skin Textures)
- 05:13, 8 October 2021 (diff | hist) (+756) Total War: Rome Remastered - Modding (→Skin Textures)
- 05:06, 8 October 2021 (diff | hist) (+33) m File:Experimental blobs.jpg (added Category:RTW Modding Images using HotCat) (current)
- 05:05, 8 October 2021 (diff | hist) (+94) N File:Experimental blobs.jpg (coloured blobs on Rome Remastered face and body textures to describe areas used.)
- 03:11, 8 October 2021 (diff | hist) (+28) Total War: Rome Remastered - Modding (→Skin Textures)
- 03:10, 8 October 2021 (diff | hist) (+699) Total War: Rome Remastered - Modding (→Units: skin texture bit)
- 11:32, 1 October 2021 (diff | hist) (+128) Total War: Rome Remastered - Modding (→Building Textures)
- 11:30, 1 October 2021 (diff | hist) (+339) Total War: Rome Remastered - Modding (→Textures: building textures bit added)
- 06:10, 28 September 2021 (diff | hist) (+10) Map climates.tga (→Colour) (current)
- 10:47, 27 September 2021 (diff | hist) (+246) Strat Models - M2TW (→Strat Trees) (current)
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