Total War: Attila
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Total War: Attila is the ninth Total War game by the Creative Assembly. It was released for Windows and OS X on 17 February, 2015.
Contents
General Information
Total War: Attila, is set in the late Roman Empire, and the date is 395 AD. The campaign allows the player to take control of either of the Roman Empires, the Sassanid Persians, one of the various Germanic tribes, and more.
Campaign Map
The game has a very similar map to Total War: Rome II. It stretches from Morocco to Caspian sea, and from Hibernia to Arabian peninsula.
Engine
The game engine is the improved and reworked version of the Rome II's. There isn't too much difference but they are not the same.
Gameplay
First thing you should know about Attila is, different from traditional Total War games it's mostly based on surviving. You can see that everywhere, even on victory conditions. However this doesn't mean you have to be defensive all the time.
If we go into details of campaign mechanics;
Now we have an improved and reworked version of Rome TW - Barbarian Invasion Horde mechanics. A horde is a combination of an army and a city that can move. This comes with a price however, you lose the army you lose the horde and all its development.
We have an improved, reworked version of Family tree and Politics too. Now you can manage them in more details than before. There are many options for player to attempt, but AI is also capable of using these. So you might expect some political intrigue against yourself too!
Different from Rome II we can use edicts on any region, however we need a Governor of that province first. Yes, a governor, chosen by you from your or opposing family that will rule your province by himself, also he will gain some experience doing so, which will gain him some levels and skill points for you to improve his abilities.
Apart from cultural differences, now we have religions that has a big place in the game. It doesn't just effect the public order, but it also effects diplomatic relations just like cultural differences do. Also all of them have their own buildings to be built.
Battles wise, you won't be seeing much of a navy battle. But mostly open field and siege battles. For siege battles now watch towers can be found in any settlement type. Also now defenders have some barricades to close some roads to gain some time.
Last but not least, the UI. It has gotten a big attention from the Creative Assembly. And it has been improved very much over the Rome II's. Apart from it's better looking it has more options, yet it's easier to use.
Factions
There are many factions in Attila that is playable, either with or without DLCs.
Playable Factions
Without any DLC, there are ten playable factions in Attila: Total War.
DLC Factions
These factions are playable through some kind of downloadable content:
The Last Roman Factions
Downloadable Content and Updates
Viking Forefathers Culture Pack
The Danes, Geats, and Jutes are available to play as with the Viking Forefathers Culture Pack DLC, which was released on 17 February, 2015.
Longbeards Culture Pack
On 4 March, 2015 the Longbeards Culture Pack was released, which allows players to be the Langobard, Burgundian, or Alaman factions.
25 March Updates
On 25 March, 2015 the Blood and Burning Pack, Celts Culture Pack, and Tin Island Mercenary Update were all released. The Celts Culture Pack allows players to use the Picts, Caledonians, and Ebdanians; all with a new unit roster, battle tactics, and prestige buildings. The Tin Isle Mercenary Update focuses on adding and balancing units, AI factions are less aggressive, and other technical/gameplay improvements. The Blood and Burning Pack is a graphic enhancement which adds blood, gore, vomit, and burns to the victims of war on the battlefield as well as the campaign map.
The Last Roman Campaign Pack
On 25th June, 2015 the first Campaign pack of Attila was released. This campaign starts in the year of 533 AD and it has five playable factions: Roman Expedition, Ostrogoths, Vandals, Franks and the Visigoths. It has new buildings, technologies and units alongside a new and unique Horde system of Roman Expedition.
Empires of Sand Culture Pack
On 15 September, 2015 a fourth faction pack was released. It adds three more playable factions: the Tanukhids, Himyar and Aksum. There are also an additional three new religions available: Eastern Christianity, Judaism and Semitic Paganism, along with other improvements to eastern kingdom cultures.
The Assembly Kit
Alongside in-game content, Assembly kit-Beta was released on 29 April, 2015. It is a pack that contains some modding tools like database editing, texture processor , battlefield creator, campaign map aesthetics editor for the modders.
It was updated few times from time to time.
System Requirements
Minimum:
- OS: Windows Vista 32-bit
- Processor: Intel Core 2 Duo 3 GHz or AMD Athlon II X3 455 3.3 GHz
- Memory: 3 GB RAM
- Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
- DirectX®: 10
- Hard Drive: 35 GB HD space
- Additional: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.
Recommended:
- OS: Windows 7 64-bit
- Processor: 2nd Generation Intel Core i5 (or greater)
- Memory: 4GB RAM
- Graphics: 2 GB NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 5870
- DirectX®: 10
- Hard Drive: 35 GB HD space
- Additional: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.