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  • <li>Can hide in woodland</li> <li>Can hide in light scrub</li>
    2 KB (367 words) - 10:49, 30 May 2017
  • ...g for follow sound events unless specified in event or DEFAULT is declared in the same category again. '''Streamed''' - read from disk instead of embedded file in memory at the game startup
    3 KB (485 words) - 13:56, 13 March 2021
  • ...ly, they are not outstanding warriors, but as a group they have their uses in holding off light cavalry; even medium and heavier troops will be unwilling ...morale. If they are flanked while fighting they are as good as dead. Do ''not'' think that because they are spearmen they can fight a generals bodyguard,
    3 KB (441 words) - 09:22, 6 February 2021
  • ...g for follow sound events unless specified in event or DEFAULT is declared in the same category again. '''Streamed''' - read from disk instead of embedded file in memory at the game startup
    7 KB (974 words) - 13:55, 13 March 2021
  • '''"A field is useless until the peasants come. Without a field, what use peasants?"''' ...terous demands, Uke-Mochi pulled food from her own mouth, nose and bottom. In a rage, Susano-Wo killed her, and from her corpse sprang all the basic food
    2 KB (290 words) - 21:42, 4 January 2012
  • ...stand all of the steps I need to do. Can you help me? Or at least point me in the right direction? ...s not been around lately. Otherwise you could ask for help more generally in the Mod Workshop section of the forums. [[User:Makanyane|Makanyane]] 00:57,
    1 KB (258 words) - 00:57, 30 May 2014
  • ...ear in the Grand Campaign without modding. They appear in the Tutorial and in the historical Battle of Hastings. ...rmans]] against the Saxons for control of England. The Saxons are isolated in their strongholds, and can be easily picked off relatively quickly by compl
    2 KB (323 words) - 15:00, 17 March 2022
  • ...art of the file control the wave and bounce effects applied to the banners in-game which give the appearance of animation. ...hich the moving parts move. Frequency also affects the extent of movement in the plane specified. X seems to produce a more left to right movement, whe
    3 KB (481 words) - 04:07, 12 August 2020
  • <li>+1 to repression in this province</li> ...e, but they also understand that they must keep to their allotted stations in life. It also allows the province to develop further with new building.
    2 KB (357 words) - 19:52, 17 February 2013
  • ...rong entry can cause crashes. Please create a backup before you edit a mod in case that it doesn't load anymore after you changed it. ...n use the related customization. All AUM mod tables in all Total War games use this database table prefix: "'''aum_*'''"
    7 KB (1,003 words) - 04:26, 18 February 2020
  • ...icle is not applicable to M2TW - the problem appears to have been resolved in that game.'' ...amount of land and sea. Subsequent experimentation has shown that this is not the case.
    3 KB (558 words) - 12:50, 18 November 2022
  • Available category to use in for "BANK: battle_events" cultures { culture_type as defined in [[descr_cultures.txt]] } (using in RTW only)
    6 KB (954 words) - 13:04, 18 March 2021
  • ...g for follow sound events unless specified in event or DEFAULT is declared in the same category again. '''Streamed''' - read from disk instead of embedded file in memory at the game startup
    10 KB (1,410 words) - 14:12, 13 March 2021
  • ...g for follow sound events unless specified in event or DEFAULT is declared in the same category again. '''Streamed''' - read from disk instead of embedded file in memory at the game startup
    2 KB (353 words) - 13:55, 13 March 2021
  • '''Hellfire confined is not hellfire tamed.''' ...ze are particularly dangerous. One spark will spell disaster, particularly in Japan where so many buildings are made of wood!
    2 KB (279 words) - 02:38, 19 January 2013
  • ...es spartanies being trainable only in Sparte itself, but being able to win in any straight 1 on 1 fight. ...ry and Kyrptera, groups of Spartan youths armed with javlins that can hide in long grass.
    970 bytes (158 words) - 11:36, 6 October 2011
  • |Attributes=<li>Can hide in woodland</li> <li>Can use Pike Wall Formation</li>
    4 KB (597 words) - 09:24, 14 July 2020
  • the type - ballista in that example is the name that needs to be used in [[descr_engines.txt]] at: ...xisting ones for different points in the engines fire cycle. You can also use it to add unique sounds for one particular unit using the new skeleton.
    2 KB (284 words) - 12:39, 18 March 2021
  • |Attributes=Can hide in Forests ...shield pikemen are the best of the Seleucid pikemen, well disciplined and not likely to tire quickly.
    3 KB (414 words) - 15:09, 5 March 2022
  • ...good and the general maturity and intelligence of the community there was not very high (although this was allready something he was thinking about). He no longer posts at the Org and probably will not do so again until the community either changes or he finds a significantly
    2 KB (282 words) - 12:06, 10 February 2020

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